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Rolling...Dice?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4174 | 2.197 | 2.600 |
Creativity | #4515 | 2.113 | 2.500 |
Overall | #4569 | 2.028 | 2.400 |
Enjoyment | #4839 | 1.775 | 2.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main character is a Dice you roll
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Mouse is VERY sensitive and too inverted LOL
ngl I absolutely love this game even though it's so finicky. I kept dying on level 2 trying to skip platforms to get to the end sooner.
YO, LET'S GO.
Add a drop shadow and make the camera less sensitive and you're ready to add some more levels.
Seems fun, but the camera controls are unbearable.
YO. LET'S GO. haha. The idea is fun, obviously with only three levels it's hard to make the mechanics shine and evolve, but i'm sure with some more creative levels it can be ton of fun. Maybe make the camera easier to control, sometime it was confusing at that speed. Nice job overall :D
Nice idea! A few more levels like that 3rd one and I could get really into it
Camera is a little wonky but I really liked this. It's a shame this isn't longer.
Very simple and a bit stiff. The physics can be a bit wonky (like falling through the floor) and it's a bit too floaty and weightless to be precise in the air. I think with a bit more tuning it could be a lot more interesting.
Incredibly sensitive mouse, but a reasonable difficulty for the game overall. Reminds my of super Monkey ball.
That's definitely my oversight as I developed the game with a controller in mind, good to know to fix in the future though. Thanks so much for playing!!!