Its refreshing to see our twin game :D love the shop concept in the game too, excellent job!
would appreciate it if you try out our game
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1341 | 3.143 | 3.143 |
Presentation | #1697 | 3.286 | 3.286 |
Overall | #1854 | 3.095 | 3.095 |
Creativity | #2757 | 2.857 | 2.857 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Dice-rolling and casino-esque mechanics
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
This was really fun to play, I enjoyed the casino theme and upgrade system quite a bit. I think some sort of dodge roll or to evade enemy fire would be great for this game :)
I felt like the game ramped up in difficulty too fast. I also couldn't really find enemies in the first wave to finish it so it felt a little slow and then suddenly way too fast
Nice little game!
I especially liked how the dice roll element worked. Forcing you to apply multipliers even to negative elements.
The gameplay felt a little too slow, but that's something that can easily be tweaked.
Overall, great game and could definitely work as a full project if you decided to expand on it!
Fun game! Good idea. I think with more enemy variety, more modifier options (enemy bullet speed multipler for instance), and more things to purchase, this could be really good.
Nice game but at first wave i spent more time waiting for enemies than fighting them. Very cool art.
Pretty neat game! I love enemy designs. And I accidently bought ammo for my pistol on my first purchase haha
Cool game, it seems almost like a much better version of my game lol
I love the art and enemies but I would appreciate something like a gun upgrade in the store so that it doesn't seem like it's getting harder very fast
The upgrade mechanic is really cool. I'm not sure I can pinpoint why, but the camera smoothing was a bit dizzying for me. Great work!
I love the art style and could not stop playing no matter how much I died, great job!
Cool! Nice music, fun gameplay. I feel like some sort of objective system to encourage movement would be cool, because I found I was always in the same spot on the map. Well done!
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