This is a funny idea. I'm not sure how well it works outside of a jam oneshot. Usually, RNG is pretty much the last thing you want in a puzzle game. Also, the physics engine was a bit wonky at times, and my girlfriend was a little spooked by the music apparently. Still, it's a fun little concept and the visuals are also pretty pleasing
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Dice Traveler's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #199 | 4.043 | 4.043 |
Overall | #395 | 3.768 | 3.768 |
Enjoyment | #653 | 3.478 | 3.478 |
Presentation | #793 | 3.783 | 3.783 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player has to roll a die to create a platform with the length matching the number.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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