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Flice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #330 | 3.724 | 3.724 |
Overall | #1169 | 3.368 | 3.368 |
Presentation | #1439 | 3.414 | 3.414 |
Creativity | #2455 | 2.966 | 2.966 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a game of chance such as rolling a dice... either your luck was on your side or not
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Nice job! This was a lot of fun! Very simple but I like it because it is addicting with the score based nature of it. I also like that it wasn't too too punishing to get low rolls on the dice (although of course you'd rather higher) because there were the boosters as well and you could often chain a bunch together. Great job with the overall presentation too!
Loved the art work and vibe this game gives off !! Good work all in all :D !! Nicely done for 48 hours :))
I liked this game, and I ended up playing it for a while! I think a bit more ramping in difficulty would make this game more fun to play for longer periods, though. If you wanted to continue this game after the jam, I think introducing obstacles after a certain distance would be a good feature.
For being based on luck, you managed to balance the game really well! I like that the only obstacle between you and a high score is how you use your limited jumps. Made for a rotation of relaxing and tense gameplay.
This was a really cute game, and a good infinite, rng game. Reminds me of games I used to play as a kid :)
Simple but engaging. I was stuck on this game for quite some time :)
After some time, the randomness of the dice don't matter much since the player is just relying on an average. But it still create some tension especially at the beginning.
My highscore so far (which I am pretty happy about):
Nice game. Liked the concept. Please check out my game.
simple and fun. I dont understand how rotate the dice
Good game, managed to merge flappy bird and the dice
Nice game ! Simple & efficient.
The use of dices to refill jump is bit weird & make the game difficulty feel a bit random
The visuals are nice & the music fit well.
Good job :)
Game is nice, but the dice theme feels more like it has been added afterwards than really implemented into the game really, music is nice, so is the programming, it's fun, decent game for 48 hours
Game is very simple and it works quite well.
I liked how background changes when you go higher, nice touch.
Not exactly the most creative game, but oh well.
As for the things that might improve your game i would add a variable jump so that player has more options on how they can utilize the main mechanic of the game.
Add obstacle that you need to dodge.
And add different dies that do different things, like a die which has 6 different abilites. (high jump, dash, screen clear, game speed increase, game speed decrease, etc)
Given this was made in only 48 hours you might not had time to implement all of it.
And here's my highscore : )
Cute game. I sorta agree with Spirit Stone Studio, getting out of the beginning of the game can feel a bit RNG. Maybe starting with more jumps would let you stabilise more and survive some rough RNG. I got 1269m. Fun game!
Really thanks for the feedback. I agree to your suggestion though and might put some adjustment later.
Solid little RNG Flappy Bird. Feels a bit too random. I know the theme was dice, but the theming felt a bit loose here.
Hi Score: 566M.