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All Work No Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #534 | 3.554 | 3.554 |
Creativity | #612 | 3.714 | 3.714 |
Overall | #627 | 3.625 | 3.625 |
Presentation | #1073 | 3.607 | 3.607 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main resource are dice that get rolled. There are ways to manipulate the dice results.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Insane game, good job! SFXs are funny and gameplay is addictive :D
I found this from your devlog. Really clever game. stands out from the bunch. I also really enjoyed the sfx all being made from your voice... really matched the game feel. Goal accomplished! ha!
wanted SOME kind of music, but I'm biased when it comes to music. could have been your decision to not include any. might interesting to make the songs the workers hum be parts of a complete orchestra. kinda like the Incredibox app.
Great game! I hope mark plays this one
Music would have totally helped to tie to together. But I was a solo project so I had to cut some scope down. Thanks for playing, means the world that you think it's good enough for Mark.
idk if you're adept with music but I'd love to make something for this if you develop it further. I'd aim towards something organic to compliment your all vocal SFX.
(By that I mean I wouldn't use synth instruments.) If not then no worries! Just really excited to work with folks.
Really impressive game! I do like that you published the devlog too... Great game, though!
Good work I really enjoyed this game. Great game play, but I just ended up using the first 3 card. All the others felt like more work and didn't seem necessary to win. The was simple but did a great job at giving meaning to the game play and the sound effect made it charming and unique to play.
Yeah, I really needed like 5-10 more hrs to balance and properly reward you. Maybe I could have made each tier have it's own set of cards or something so you needed to use the various cards. Either way, thanks for playing.
Great sound effects. I love the variety of things that can be done and the progression. The simple visuals worked, but definitely could have used more polish to help differentiate things and make it feel more juicy.
Totally agree, but I'm glad the core of the game came through. Thanks for playing.
I absolutely adore all the sound effects in your game. I intentionally didn't finish levels because I just wanted to keep playing. It feels like there's so much for a 48 hour game. Super great job!