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Pip Flip Paradise's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #13 | 4.701 | 4.701 |
Overall | #27 | 4.355 | 4.355 |
Creativity | #73 | 4.261 | 4.261 |
Enjoyment | #80 | 4.104 | 4.104 |
Ranked from 518 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is forced to adapt to the stage randomly transforming. The game thematically incorperates dice as well.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Amazing game, I loved the artstyle and the mechanic
awesome art, and i am utterly impressed by the amount of content for a game jam! huge props and amazing job!
Really juicy game for a 48h game jam congrat !
The amount of work put into this must be a lot! This game is very fun to play! Keep up the good work!
Amazing work, how did you make so much content ? xD
Omg, last level is so hard! (Game is amazing)
The art is just amazing! The concept and the level design are really fun!
how
I only stopped cause I had no time left. If this isn't in Mark's Top 20, this algorithm has failed you.
Amazing spritework, so cute!
Really clever, really cute. Great game and great work!
This game is obviously very polished, and overall, it's pretty great. Great level design too; I liked how the order of the bells changed with what seemed to be the starting block. The only gripes I had were about minor balance changes (e.g. the bounce pads' hit boxes seem a bit TOO generous, making it difficult to fall past them).
Very cool; well done, guys.
Damn. Nintendo would be proud. It's well designed, it's polished, it's balanced, and obviously: it's incredibly cute. The game feel is so good! A big bravo to the artists, the programer, the designer, the sound... Bravo to all of you actually, it's a great game.
I spent too much time on this game, and that's a good thing. The design just keeps getting better each level. The visuals are amazing, especially that springy enemy, (it should be a crime to be that cute). . I would've liked it more if the floor sequence is more consistent though. Also, the first level where the ghost enemy shows up, I don't like how you can only see it for a bit before they land on your head. Other than that, every thing else in this game just screams perfect
So Amazing!
Always admirable the type of games and the level of quality that you guys are able to put out for jams. Love the concept, although having the tiles which the dice faces get replaced by be randomised on death seems a little easy to exploit. Probably leads to more than one solution per level, but if the hay ends up being in the list, I kept retrying levels until I got an order I could work with.
Though I won't lie, you guys put out some amazing stuff and this is no different. Fantastic entry with top-notch presentation
Amazing art! I like that you incorporated the theme without needing to add any frusterating randomness.
This is probably one of, if not the best sounding games I've seen so far in the jam, well done! :D
I loved your game!. I have almost completed all the levels!, the art is great and the mechanics are simple but very powerful and well used. Congratulations!
You are such a great team, the quality is always high.