I like it. The camera is a little wonky and the cubes can go absolutely crazy sometimes but its a cool idea and a fun thing to mess around with.
Heres a screenshot of my thingy :D
Criteria | Rank | Score* | Raw Score |
Creativity | #3220 | 2.673 | 3.333 |
Overall | #4313 | 2.138 | 2.667 |
Presentation | #4735 | 1.960 | 2.444 |
Enjoyment | #4820 | 1.782 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
roll as the core of the structure. Both the randomness and the physical form of roll are considered. 【separator】The core object is a combination of cubes. These cubes all grow from a roll. The numberof cube is equal to the number of faces of the roll. 【separator】The goal of the game is simple -- Stack as highas possible.Just like our civilization. Our civilization also is made up of the randomand connected rolls. The tower from low to high implies the evolution of civilization -- from the Stone Age, to the feudal age, to the industrial age and so on.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
I like it. The camera is a little wonky and the cubes can go absolutely crazy sometimes but its a cool idea and a fun thing to mess around with.
Heres a screenshot of my thingy :D
This game is blew my mind. I think I even broke it at the end. When my universe turned into a chaos of a million spinning and throwing cubes. But I definitely enjoyed this game.
I liked the changes in visual as the game progresses and that sometimes it gets unstable and breaks.
The only thing I didn't like was the camera movement, it was too sensitive and did not feel good. Just tweak something and it is a nice lil game :)
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