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My Little Pair o’ Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #266 | 3.800 | 3.800 |
Overall | #267 | 3.893 | 3.893 |
Presentation | #283 | 4.200 | 4.200 |
Creativity | #682 | 3.680 | 3.680 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The games is centered around Yahtzee. A classic dice game, with an overall theme of a western gambling saloon
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Wow! This is by FAR the best game I have played so far! The idea is creative, graphics are awesome, sound design is fitting... what more can I say! Nothing to critique here, game is designed super well. Good job :D (highscore 192 lol)
This is extremely high quality! I love how the gambling phase gives you a moment to breathe and makes you assess the risk/reward of your outcome. Great job!
very fun and unique game! im a big fan of yahtzee personally and twin stick shooters so this was good. could easily see this being a purchasable game with just some more polish and controller support. great job
Great game. The music is really cool. Good fusion of yatzy and shooter. Great difficulty ramp up.
Fun game! love the art and music
got a score of 88! This game is super addicting. the graphics and animations are super bouncy, the music is incredibly badass (who knew old western dubstep could slap so hard??), and the use of dice in the gambling phase is a really cool interpretation of the theme! It felt like there was a little too much screenshake at times, but i'm just nitpicking there.
Great job!
great work, the game looks fantastic.
Excellent work! It's one of the best games I've played in this game jam. Congrats for the submission!
This was great! A cool take on the theme and incorporates randomness without removing too much from the strategy.
A generally good submission. I was experiencing a lot of lag, though, and I feel like a lot of the gambling phase wasn't fully telegraphed properly.
Do you have hardware acceleration disabled in your browser perchance? That utterly destroys most Unity WebGL games performance for me at least.
Thank you for the feedback on the gambling phase! If you don't mind, can you explain in more detail what you felt wasn't very well telegraphed?
I could not figure out how many die rolls I had left and figuring out what upgrade to go for (what to roll the dice in an attempt to get) was hard because the die combos you didn't have didn't show you what they did.
High Score (without exploit): 108!
It was really hard to get to the tommy gun! I found an exploit, where you hide on the bottom left table, where no one can reach you. Also, one time, the dice did not roll on a face and kept teetering on a corner.
That's literally everything I can critique about this. The gameplay is polished and fun, the concept is intriguing, evoking interesting player choices, such as when I had to choose between a high scoring upgrade or an upgrade that might help me survive til the next round. The gameplay is the perfect balance between randomness and strategy, quicktime skill and careful thinking. I loved it!