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Pivot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2243 | 3.056 | 3.056 |
Overall | #2522 | 2.852 | 2.852 |
Presentation | #2565 | 2.889 | 2.889 |
Enjoyment | #2662 | 2.611 | 2.611 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Before the round starts, dice get rolled and you can spend them in exchange for abilitys.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Pretty cool concept, had fun trying to survive as long as i could
I would have loved if you could roll the dices every 5-10 waves so you can have more progression, similar to games like Vampire Survivors, but besides that nice work!
Nice concept and fun shooting.
Gameplay would be more interesting if there was a progression (i.e. levels) and the dice mechanic could also return.
The art was fine. Would be refreshing to see something other than plain low-res pixel art tho, just my thoughts. Music and sound design worked really well.
All in all a nice project for a 2-day jam.
Good luck!
Good concept, but I feel like the dice assignment should have been more frequent. The fact that you roll the dice and assign them only at the very start kind of make you forget that it was a mechanic and that it was important.
Also, since the melee weapon is way too risky (for not much reward), the ranged weapon is the only weapon you can use if you want to survive for a long time. The problem with that is that assigning dice to the melee weapon's slots becomes useless. You could make the melee weapon more powerful to prevent that.
The artstyle of the game is really cool and I like the concept! Good job!
Graphics were awesome and nerf gun playing is a great idea! Man the enemies came at you fast! Nice job
I loved the idea of placing dice to nerf enemies of upgrade urself! I think that you should add a scorepoint too other than the waves, just to have a feeling more than what happening to the player
Solid game and fun gameplay, but personally I thought the dice theme was overshadowed. Still a good job, a bit too complicated for Meemaw to understand, but she took much delight in ushering our family in to watch me play this on my Dell computer. :)
Nice job! The visuals were great and the sound effects were very satisfying!
Ah man i love this kind of games! The sprites are nice and i like the idea of rolling at the start and place the results to buff you\debuff enemies. One suggestion i have is to replace the mouse cursor with something custom that can be more easily located on the screen. Good job i like it!
I absolutely LOVE the idea of assigning the dice to your stat points. I can see this becoming quite in depth with a bit more variety.
The initial idea was more in depth but we didn't have time, the story around the entire game was also scrapped because of time