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Roulette Jumper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #472 | 3.605 | 3.605 |
Overall | #819 | 3.526 | 3.526 |
Presentation | #821 | 3.763 | 3.763 |
Creativity | #1804 | 3.211 | 3.211 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Different difficulties of enemies are generated randomly
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Loved Celeste-like control and difficulty randomizing mechanism.
I also really like the death animation for some reason. lol
loved the controls and physics, though the game was pretty short
also, turns out i am very lucky
Really tight controls and good game feel. I like that the roulette mechanic adds a bit of tension to each screen. Was surprised that it was so short though! I'd love to see a longer, more developed version of this in the future.
Thank you!
I love your platformer controller. Feels great to use! Also, your art style is really nice :)
Some notes:
The enemies don't feel distinct enough from one another. The hard enemies really aren't that much harder than the easy enemies
Dying in one hit sucks, especially when you have cases where the player kills the enemy but still dies due to being on the edge of the hitbox
Thank you! Those are some good points