Play game
Slash the Dice | GMTK 2022's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #48 | 4.567 | 4.567 |
Overall | #540 | 3.678 | 3.678 |
Enjoyment | #1409 | 3.117 | 3.117 |
Creativity | #1445 | 3.350 | 3.350 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a Hack'n'Slash game with a dice that randomly gives your weapon an elemental power, elements may cause more damage to one enemy but may heal the other, it also have several types of dice with different chances for elements from balanced to chaotic.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
The art/presentation in this is so amazing! The game is fun, and for a 48-hour jam game, this is really incredible. Great game!
Thank you! 😳
The attack delay makes it quite hard to attack. I think the green enemy is hard to kill. It would be nice if we could throw the spear. That way it would be easier to hit the green enemy.
Besides that, both the art and animation are great. Great job!
Thanks for playing and for the feedback!
Appreciate it
this should have more ratings tbh, this is very solid. i would like it if the gameplay went a bit faster, the little devil (which is very cute btw) takes wayyyy too long to attack and combo. it's more of a problem when dealing with the green enemy, as you would have to time it very precisely in order to hit it. overall, good stuff!!
Thanks for playing!
I think we have a low number of ratings due to the lack of a web version, which we cannot build due to engine limitations. Not everyone is willing to download a zip.
Green opponents are really a problem, but there is an approach to beat him, it just takes time to figure it out, which not everyone has. We have already spent too much time on their implementation, so we had to move on to other problems.
Some really amazing art and character design. It's tough getting a 2d character to feel right, and the hit boxes were a bit wonky at times but I give you a lot of credit for your effort. I was disappointed that the dice rolls only changed damage values but didn't give you new weapons/animations. Also, the character weapon blended too much with the background, I would go with another color like red or white for the poker. But still a fun game, congratulations!
Yeah, enemies definitely need some more time to polish, but I am pretty happy with the overall result for such a limited time scale. Thank you for appreciating our efforts! Separate animations for each weapon are cool of course but too much, we prioritized first things first as we only have one artist. Thank you for playing and your thoughts, noted!
What great art work! Love it. Its hand drawn like my game! and the animations on the characters are soo good! Awesome job!
Thank you for playing!
Amazing presentation!
Thanks!
Wow, really great game and fun sketchy visuals. definitely deserves more attention. Great game!
Thank you for playing our game!
I think the green enemy is kinda op
Yeah 😅
Haven't got any time left to tweak it. You have to find the right timing to damage it.
Well, that also adds more challenge for a player in a relatively short game, right? :)
Thanks for playing!
+1
Wow. Those animations look so cool! Every enemy have unique appearance and behaviour.
I died when I had the last heart and roulette subtract one heart from me)
Thanks you for playing! Yeah, some dice has a risk in it :) I'm glad you liked the graphics, my friend also spent a lot of time on artificial intelligence for enemies.