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Adventures of Sr. Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #472 | 3.605 | 3.605 |
Overall | #707 | 3.579 | 3.579 |
Creativity | #961 | 3.553 | 3.553 |
Presentation | #1117 | 3.579 | 3.579 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have 4 dice that you can roll, lock, and reroll up to 2 times
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I loved it! Reminds me of Slay the Spire. Really impressive what you managed to put together in 48 hours. The art style is really fun too, gives the characters just enough animation to feel interactive. Nicely done!
Thank you! :D
Hi "submission time" mate, what a nice game you got here!
Very well polished and super intuitive.
Unfortunately I didn't get much far as I found it quite difficult. Also I want to know who is the guy running the shop and the reward system, cause it really makes me crazy, like what are those shitty dice faces?! You're serious? Trying to piss me off man?
just tell me who he is, I swear I don't want to do anything to him.
uhhh👀 I swear I don't know him... Anyway, thanks for the review! :D
Amazing game! I really liked the combat system and how you can actually customise your dice as you play the game and how the game allows you to develop strategies despite being random. It got a bit brutal on my 3rd encounter as I got way too much damage coming my way to do anything about it, but still an wonderul experience!
Thanks! :D
As you stated, it's very much inspired by slay the spire, which is a game I enjoyed a lot. Similarly, I think this has a lot of potential. I think I have to agree with posters below that more information about what some dice do would be appreciated. regardless, good job!
Thank you! :D
An interesting game. It's not really my kind of game, and I was really bad at it, but it certainly seemed neat. One thing I'd suggest is add what the different faces do as a hover-over on the dice when rolled or on the faces when adding them to a die. I'd also do the same on the map screen to indicate what each icon means, as I had originally assumed they would just all be encounters since there was no explanation otherwise. A very neat game, but just not one I can get into personally.
Thanks for the honest feedback! :D
Amazing effort for a 48 hour jam, felt very polished. I agree with other reviewers about difficulty, I also found that if enemies just keep defending the battles take a very long time. Very fun though, and hope you continue development!
Thank you!
An impressive effort to have been made in only 48 hours! It's clearly similar to Slay the Spire, but I'd say the dice mechanic does add an interesting twist to it. It's like working with 4 mini decks that you can cycle through...
Definitely very challenging though, I barely make it through a few combats without already being half-dead! Perhaps I just have no patience to whittle them down with 1 hit at a time. I guess the balance could be a bit better? I would've also liked to be able to target which enemy I would be attacking!
Great job!
Thanks for the feedback! :D