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PowerHex's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #25 | 3.864 | 4.000 |
Technical | #116 | 2.691 | 2.786 |
Overall | #123 | 2.608 | 2.700 |
Design | #151 | 2.208 | 2.286 |
Gameplay | #154 | 2.070 | 2.143 |
Artistic | #158 | 2.208 | 2.286 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Well done this is challenging!
Thank you! Thanks for playing
It took me 3 tries and lots of manual reading to get the hang of it but after that it was really fun. I liked how the prices changed so I had to adapt each turn. Also it would be great to see the island closer, even with simple icons :)
Glad you liked it! At first I intended to have a 3D island with more detail, but scratched that because it would take a bit long with my skills. The price randomization was the best I could do to simulate power grid's resource market, which sways a lot because of multiplayer.
I really like the random generation of the world but it does seem to be a touch inconsistent although I can see that as being part of the challenge. I can see myself playing this quite a lot and trying to master it.
I'd like more information, it would be nice to know how many resources you need in order to fully power the next turn and it would be nice to see what tiles will be lost before building a dam.
I think you could genuinely consider further development with this and make a very successful game, the base components are there, an objective system, an entire world and a global warming tracker could turn this into something truly exceptional!
Thank you for the suggestions! But... I don't think I will work much more on this, I just wanted to recreate powergrid for so long, and try to implement a hex map. I should only implement better explanations and maybe a tutorial, but not much other than that.
Cool idea tho, got me a few tries to get it right even with the instructions but still really good when yo get the hang of it. for some reason the clean power sources wouldn't be implemented, i wouldn't let me place em anywhere. i might have messed up lol. Congrats on the submission ^^
Glad you liked it! Thank you!
Pretty cool concept here. It took about 5 restarts to understand. It was cool to try and balance your power plants to not be too reliant on one thing. I did accidently drown an entire city by installing a dam on a river, but at least it seemed like they still payed me :)
That was fun, nice job!
I got 1775.
I wondered if I should make it so drowned cities don't work anymore, but it was a bit of trouble with my spaghetti code and tbh it's pretty fun to have the scare from drowning it and then noticing it's fine. Thanks for playing!
I’m afraid Mac OS build doesn’t work on Big Sur. But the browser version runs on Mac just fine. The game is a bit convoluted, but props for implementing a hexagonal grid ;).
Thanks for testing it! The instructions certainly could improve and the whole thing with connecting to water/cities doesn't have much consequence, but I'm proud of the game anyways!
As you should :D
I have no idea what is going on in this game. The instructions don't explain how to play. I even watched a video on how to play Power Grid the board game and don't really see how it relates to this game.
Yeah the instructions could definitely use some work, I will change some things on the game page with more details. Thanks for testing it!
I just spam the button and I wone...
I think it got some bugs
Hahahaha a couple friends showed me a screenshot of negative money and "You did it" at the end of the game. Maybe it would be cool to show a negative message, but the goal really is to get the most money until turn 30.