At first, there was a lot of UI, but later it becomes so fun :) I want to work there :D
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Atomic Dwarves's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #50 | 2.838 | 3.000 |
Technical | #59 | 2.671 | 2.824 |
Gameplay | #61 | 2.615 | 2.765 |
Overall | #71 | 2.482 | 2.624 |
Artistic | #72 | 2.615 | 2.765 |
Theme | #89 | 1.669 | 1.765 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
It took me a while to get the UI but when I got it, it was a fun game :D
I also like the LOTR references :)
Fun resource management game, overall. Would've loved the option to quiet the sound, it got a little grating after a while, but I just ended up quieting the computer audio and playing :D Also (I think you got this feedback already) but some better indicators of core status would be good for us colorblind folks! Thanks for posting!
Thanks for the feedback, YouCarryOats! I agree the sound is currently annoying. I think decreasing its volume and choosing a nicer pitch will help keeping it in the game. Thanks for silencing your computer instead of giving up the game!
Yeah, I got the color feedback, and I did improve the color differentiation between the Ultra and Classic jams, but I guess I have to work more on that. Perhaps you could provide some interesting ideas on this matter. Would you mind talking about it at some point?
I didn't see the evolution part come to play, but there's some really interesting gameplay here in this game. Carefully manipulating the control rods was really satisfying!
I might suggest some UI improvements, like the temperature gauge being a bit more clear on what levels started where (like a bar, or even just an indicator of when things would tick over), and I think I would have liked dragging the cooling rods to a desired height a bit more than simply pressing a button. But all in all, great!
Thanks for your feedback! It is much appreciated, and my main motivation to participate in jams.
The evolution part was truly minimal: The atoms evolve, that is my take on evolution. But yeah, it is not a great use of it. What happened is that I focused on Ultra (theme: too much power) with a little bit of the Classic theme.
I agree that some precision could help in the temperature aspect, and the interaction with the cooling rods can be improved. At the same time, I think a bit of the charm lies in the imperfect control, like, the cooling rods going up or down too slowly.
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