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A jam submission

The ElementalView game page

A story of a kid and his pet. How will the pet evolve?
Submitted by khalynin — 4 hours, 39 minutes before the deadline
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The Elemental's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#14.1774.177
Gameplay#14.0864.086
Design#14.1714.171
Artistic#34.4574.457
Theme#34.3714.371
Technical#43.8003.800

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 30 to 21 of 30 · Next page · Last page
Submitted

What a beautiful game! Congrats!

Submitted

OK, I was taken by surprise! Very cute and engaging. When I realized I was already addicted! Very satisfying gameplay. Good job!

Submitted

Wow, an amazing game like a visual novel with a lot of different endings. I was surprised :)

Submitted

A fantastic submission, very thematic and definitely gave the feeling of raising a pet, i must admit i was a little sad to let the pet go at the end!

Submitted

The forest beast comes!

Really enjoyed the evolutions that I unlocked, Dark, Ash Nexus. None shall stand against my blobby pet! XD

Very cool :).

Developer

I think, you might have read "call of cthulhu" to your pet instead of some light-hearted ones :D

Submitted

Fun and surprisingly deep combat system. First run through I only trained "Power" and that allowed me to two-shot  the final boss. So while there might be balancing issues the multiple endings made me go back and try different choices in the story and try different builds. I had a lot of fun with this one.

Developer

Thank you for your comments :)

The first few combat evolutions depend on the stats trained to have a better baseline. Every skill can change depending on the run (except the slap). Glad you enjoyed playing :)

Submitted

Wow what a masterpiece for a jam! Beautiful calming with an interesting  way to evolve your pet. I played it till end and just wanted it to last longer. Nice work mate :D

Submitted

Nice game! I got ending 4/5, I hope it's the best one. I'm glad that your pet doesn't die when you lose a battle, made me feel much more relaxed. Some points of criticism:

Sometimes you decide your own actions, and sometimes those of your pet (where does it hide etc). I feel like it would make more sense if you only control the owner, and the pet should form its personality based on on how we react to its actions (just my subjective opinion).

The text was sometimes hard to read (I think in the end there was white text on bright background). 

In the beginning the button says "Skip", which makes me think it will skip the introduction and jump right to gameplay. But if I understand correctly it's just to advance to the next screen and is mandatory to press, so I would rather call it something like "advance" or "next".

All in all the game was very chill and cute, and I enjoyed playing it. Good job!

Developer

Ty for your suggestions.

About the endings it's more about how the creature evolves rather than having a "best" ending. As long as you liked the ending you get then it is a good ending :)

I'm aware of the readability problem, should have paid more attention to warnings before the jam. Also nice detail about next and skip, will add the option after the jam.

Submitted

The game feels good the gout made me feel like I was raising a baby haha but I really enjoyed it

Submitted

nice game. Felt really into develop the small blob :) My got quite powerful with life drain. I put all training into mind :)

Developer

There are many ways to build up your elemental, glad you enjoyed yours :)

Viewing comments 30 to 21 of 30 · Next page · Last page