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Sacrifices not included's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical | #32 | 3.179 | 3.179 |
Artistic | #39 | 3.357 | 3.357 |
Gameplay | #43 | 2.893 | 2.893 |
Overall | #46 | 2.921 | 2.921 |
Design | #49 | 2.857 | 2.857 |
Theme | #65 | 2.321 | 2.321 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Pretty good game. I like style and hardcore :)
I'm glad you liked it ^_^
As always, mass human sacrifice solved all my problems!
Haha well done! Thank you ❤️🔥
I like this game, has so much potential.
It felt great at the start, trying to balance out the sacrifice/progression but after a while I was drowned in resources and was lacking the prayer points to build stuff. After a balance could be great.
Thank you for your feedback! :D
I'm glad you think the game has potential, makes me want to continue to iterate over it <3
cool townbuilder with a nice look :)
Thanks a lot <3
Good base for a game, but I gotta agree with some of the other comments and say that it is just a bit too slow. I think the crucial problem is that there is a hard cap on how many prayer points you can produce at a time, regardless of materials. So you end up with hundreds of materials waiting around for the few more prayer points you need to get more stuff. Maybe it would be a good idea to have the option to immediately cash in the bar once it's full so you can start gaining prayer points fast.
Very good idea with a skip button for the bar! You have a chance of getting prayer points when sacrificing humans, but I guess that's not very clear communicated. We also had an iteration where the temple provided Prayer Points, we might want to dig deeper into that again :)
Very chill game, I liked it a lot. Was it just me or did the music cut out eventually? It was tough to continue in silence, but I got to about seeing how much prayer boat parts cost. Had hundreds of materials and a very happy god, but unless I missed something prayer is hard to come by :D Very fun game though, with a bit of balance this would be a great way to spend time! Impressive for a jam game, too.
Seems like you're right about the music :P The game need a lot of balancing, and I think you're onto something about the prayer points :)
This was awesome! I love a good town builder/resource management game and I can't believe you made one in this amount of time! The artwork is so cute and the music really set a great tone to chill and get lost in the gameplay and trying to balance all the mechanics! Great work!
Thanks a lot man! I'm glad you liked it! It sure needs some polish, but we got quiet far already :D
Nice little town building simulator, certainly gives me Populos/Black&White vibes.
The style is cute. Great music, for me somehow it stops at the first loop, which is sad.
Although it's quite basic, it's a very ambitious project for a week jam. You've made a working town sim in a week, great job!
Haha I guess we muted it whenever we playtested or didn't play for the entire song, thanks for the notice and thanks for the kind words :D
Lovely art and music. Some nice concepts too. I enjoyed it
Thanks a lot! The art was a free asset we found here on Itch.io, it's simplistic yet pleasing :)
Nice little stategy game. Very different from other entries in the jam. I'm not sure i understood everything but something definetly got sacrificed :D
Thank you for your time. I'm glad you had fun sacrificing stuff. I hope no humans were harmed too much in the process :P
Figuring this game out was fun! I like the art a lot too!
Glad you liked it :D We can't take much responsibility for the art though. It was a free asset we found here on Itch.io