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A jam submission

DeclutteringView game page

A game about letting go.
Submitted by JakobBouchard, Gabby Rondeau — 2 minutes, 24 seconds before the deadline
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Decluttering's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#44.1404.286
Overall#663.0643.171
Design#673.0363.143
Artistic#743.1053.214
Technical#1002.6222.714
Gameplay#1102.4152.500

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Well fits the theme and plays well so good job there. Liked the ending too.

Submitted

I think this game has embraced the theme the best so far! I really loved the simplicity of your game, yet it still made me think so much!! This is a super relatable experience and I found it to be almost soothing in a way, as if I was sorting through what matters to me and I consistently found myself thinking about the clutter of items I keep around. Great game, for realzees :)

Submitted

Usually you don't actually need the box for warranty.

It's a pretty nice game, got a bit more sentimental score than utility in the end!

Submitted

I scored much more sentimentality than utility, which is a surprise for me, considering I carried the graphics card box to the end... I might have needed it for the warranty! Only piece of feedback is I had a rough time seeing the x's in some places, but I'm pretty colorblind so there's that. Fun little game though!

Submitted

simple but effective, the gameplay is simple but effective at conveying an interesting story and theme.

Submitted

Simple, yet effective take on the theme! I do think the gameplay maybe could have been deepened a little, maybe by having it actually matter where things go within the scene somehow? Having a score at the end was a nice surprise and made me want to play again to see what else I could get, so nice job with that.

I personally couldn't get rid of the N64 or Mr. Bunny...

Submitted(+1)

Nice game! I like the idea of decluttering.

Considering the passage of time between each job I think it would have been better to maybe change some of the text for the items in later scenes, like the one for the plant for example. And to make it a bit more tough to choose, adding new stuff you got from living in the past place would have made each new move a bit more engaging and told a bit better of a story. I guess the idea was that there wasn't space for any new things so the character never got new things but seeing what stuff they had to start with its hard to believe they wouldn't get anything new. Not to mention how every scene looked like it had more space then the player was allowed to use. Right now it kinda seems like the main character's life just doesn't progress past them getting new jobs, they always just keep the same stuff.

I still enjoyed my time with the game, though, don't get me wrong. It's because I enjoyed it that I wish it had more stuff in it, so good job :)

Submitted (1 edit) (+1)

Nice one, i managed to keep the cool rock till the end ! So much memory with that rock !

Submitted(+1)

This is not a game.  This is therapy.  Great work :)

Developer

thank you!! :)

Submitted(+1)

This was very cute. Good job!

Developer

thanks so much!!