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A jam submission

PyramidView game page

Small game created for the GoGodotJam
Submitted by johnnyfreak — 23 hours, 37 minutes before the deadline
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Pyramid's itch.io page

Results

CriteriaRankScore*Raw Score
Sfx / Music#713.1183.118
Gameplay#743.1763.176
Theme#763.3533.353
Overall#833.0823.082
Innovation#1032.7062.706
Design#1053.0593.059

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

Challenging game! I included it in my GoGodot Jam compilation video series, if you’d like to take a look. :)

Developer

thank you

Submitted(+1)

So it might be a small detail but I really like how you gave the illusion of depth by placing the cacti in the corner of the screen. Such a small and subtle effect, but I like it quite a lot.

The game is very relaxing, and it's great that you can correct your mistakes very easily. The fact that the blocks fall slowly adds to the tension. Good job!

Developer

Thank you very much!

Submitted(+1)

Wonderful game! Quite relaxing and still satisfying to see the pyramid grow bigger! I had a lot of fun playing and just getting to relax and hang out as I built this pyramid! The visuals were also very nice and similarly easy on the eyes. Great job!

Developer

thank you so much!

Submitted (1 edit) (+1)

Quite cool, would be cool to see the blocks fall a little faster tho, and sometimes when i dropped blocks on the corners it fell, aparently theres a gap behind the plants that the player can't see. But it's a cool game ^^

Developer(+1)

Yes you got it right. Behind the plants there I s a gap. I should probably make it visible.

Submitted(+1)

Nice game! I like all the block textures. I would have liked to be able to drop blocks a bit faster, it could be fun if you can drop a block while another block is already starting to topple over so that you could have a chance to save it! Great job though!

Developer

I will try to play a bit with the physics settings.

The choice to wait for the block to settle is in the direction of making it more relaxing. But allowing faster fall rate it is a cool idea to try

Submitted(+1)

In my first attempt at some point blocks kept jiggling and never vent to sleep mode. That meant, that next block never fell

Developer

yep, it happened to me one time too. I should probably tweek better the physics settings

Submitted(+1)

Its chilling when playing the game! Patience is the key to winning the game~

Developer(+1)

my actual highest score is 59.97

What about yours?

Submitted

WOW that is A LOT! I can only managed to score around 15 XO! By the way, how do you check if all the objects are coming into stationary state, before allowing player to drop the new cube again?

Developer(+1)

At the moment I check the signal "sleeping_state_changed" for the block that has been released.

Still trying to find a better way to check it.

Submitted

Thanks for sharing! It works so smooth with the game!

Submitted(+1)

Relaxing and slow, I find this game works more like a chill puzzle game. I liked it :)

Developer

yep, that was my intention

Submitted(+1)

This is nice, and relaxing if you don't go for the edges.

Developer(+1)

I should probably make the edges more visible

Submitted(+1)

Miraculously made it to 28.33 meters, real fun!

Developer

My current record is 59.97

Submitted(+1)

Simple and fun! Really love the idea. It would be cool if after I lost the screen would stay on that play-through screen so I could admire my pile of rubble blocks for a few seconds until I wanted to play again.

Developer

Nice idea. Maybe after the jam I will try to improve the game over transition.

Submitted(+1)

I love the concept. The gravity could be higher so it would be faster to play.

Developer

I will try different settings for gravity and blocks properties. Thanks for the feedback

Submitted(+1)

Very relaxing.

Developer

thank you!