I saw your game being played on one of the livestreams. Everything about it looks and sounds great. The only game I gave 5 stars for all
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Mushroom at My Backyard is Poisonous!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #5 | 4.238 | 4.238 |
Sfx / Music | #7 | 4.000 | 4.000 |
Gameplay | #8 | 4.095 | 4.095 |
Overall | #10 | 3.924 | 3.924 |
Design | #23 | 3.905 | 3.905 |
Theme | #72 | 3.381 | 3.381 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
What a fun game! Very original!
The sfx/music combine too much with the mechanics, the art is simple but adorable and the idea is very good!
Congrats!
Thank you for playing! Ideas just doesn't come every time. And I do feel game like Shingeki no Kafka Kaiju Guren Langan is actually way smarter!
Really cute and fun! The animations are great! The heart and the purr when a cat is going for a mushroom is a lovely detail. The hammer feels out of control when you try to quickly direct it from a mushroom to another, you have to wait for it to get back to you but sometimes you can't because otherwise a cat will eat. Good job anyway, and the double hammer was really cool!
Ahh Okay first of all this game is the CUTEST thing in the world. I love your graphics and the animations for everything is really really nice. The fact that there is always movement for the sprites and everything just keeps the screen very dynamic without being distracting which is so so good. Then the gameplay itself and the mechanics are so cool! Once I figured out how to throw the hammer and all that jazz I felt like I was cooking with fire. None of these cats were gonna eat a bad mushroom on my watch! (until they did Dx) BUT with a high score of 43 I felt good about it! I also thought it was really clever adding a power up for a second hammer! Really great work and really fun game! Great Job!
Bro, this is amazing! I really enjoyed it! Very creative idea! The controls feels very good! The animations are next level! Great job!
I’m sad for the cats =c. Nice game, very engaging
This was one of the most suprising jam entires I've played. Super innovative game mechanics like the Thors hammer and the multiplying mushrooms. This was really fun game to play.
Darn cats, stop going for deadly treats :D Was a fun game, I reached up to 30 mushrooms until I panicked and missed twice in a row.
Good & Fun game :)
Sweet game! Very innovative gameplay and cute graphics. Great job!
Really fun mechanic!
Just wish the aiming was relative to the hammer rather than player (if you try to aim it before it completely comes back to you, it's very inaccurate).
This is really fun. Had some trouble with accuracy but otherwise everything felt great.
Pretty fun, although a mushroom grew behind my character where I couldn't see.
Fun hammer mechanics, although it took me a little while to get to grips with it! I love the happy theme, too. It felt like the cats died a little quickly when they reached a mushroom, as sometimes I wouldn't have chance to get my hammer to the right place.
Thanks for playing!
The hammer mechanic was initially the other type (which i enjoy more) , but I was afraid that the control will be too hard for new player (and i have no enough time for better tutorial). At the last day I revamp the mechanic to the simpler one.
The cat spend 3 seconds before getting into poison, I will take note on your suggestion Thank you! :)
Fun hammer mechanics, although it took me a little while to get to grips with it! I love the happy theme, too. It felt like the cats died a little quickly when they reached a mushroom, as sometimes I wouldn't have chance to get my hammer to the right place.
Fast paced and super fun game! After a few playthrough was full able to grasp the hammer throwing mechanics and reach 42 mushrooms. Overall, unique idea with fun mechanics!
Thanks for playing!
Glad that you like it! I was totally mind blank until 4 days before submission! Yea, I was striving for a fun, easy and addictive hammer mechanics. It seems too easy for you, I will take note on this, and improve it with some sort of easy win easy lose game play.
Thank you for the comments!
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