I like that you have to decide if you want to use your jam for shooting or regenerating life.
Well done!
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.490 | 4.490 |
Fun | #1 | 4.647 | 4.647 |
Controls | #1 | 4.412 | 4.412 |
Theme | #2 | 4.882 | 4.882 |
Originality | #4 | 4.412 | 4.412 |
Graphics | #5 | 4.471 | 4.471 |
Audio | #8 | 4.118 | 4.118 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2.3
Theme(s) Used
Spooky, Bread
Wildcards Used
Delightfully Mundane
Game Description
Shoot Jam and Kill Bread
Source
Unsure, might if someone asks.
Discord Username
Cabidge#3420
Participation Level (GWJ only)
My 1st time
Participation Level across all Jams
My 2nd jam
I like that you have to decide if you want to use your jam for shooting or regenerating life.
Well done!
Very cool, got a bit lost sometimes, but otherwise great :)
I had a blast, especially when I realized you could outrun the grapes and tomatoes. The melee giving jam was a nice touch as well, made strategizing reloading the jaminator really interesting.
Thank you for the feedback! Yeah, for me, when I was playtesting the game, I felt it was more enjoyable trying to dodge the enemies rather than fighting every single one of them. I am still unsure whether leaving it like that was the best decision or not, but I liked it enough to keep the enemies as they are.
That was a great game, charming and fun. Loved the graphics and the general theme.
lovely game. The controls for movement of the character and the feedback on shooting was great. The melee combat can use some more jazz. The enemy design was great as well, level design was on point with me never having to think about where i should go next. Lost almost 30mins playing this one :) very fun game.
Haha, I hope you aren't being sarcastic with the level design, as that was one of the complaints I've gotten from testers being that the level layouts were a little confusing at times. Also, thanks for the feedback, you're right about the melee not being as fleshed out as the shooting, that is definitely one thing I wished I spent a little more time on.
The text effects in the intro is quite clever, definitely helps getting player though all the text when there isn't graphic yet. Control feels smooth, the pixel art is well done, music and sfx works well together, also I really enjoy squeezing jam as a weapon.
Great and funny game, love the art style and music, i like the fact that i need to attack the grapes with fork to reload the jam-attack. Really fun to play.
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