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space walrus 3000MMM's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #1 | 4.231 | 4.231 |
Fun | #1 | 4.231 | 4.231 |
Originality | #3 | 4.538 | 4.538 |
Overall | #3 | 3.846 | 3.846 |
Accessibility | #7 | 3.462 | 3.462 |
Graphics | #8 | 4.154 | 4.154 |
Audio | #9 | 3.692 | 3.692 |
Theme | #47 | 2.615 | 2.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5
Wildcards Used
Not Another Platformer (kind of), Been Here Before
Game Description
what will this funny little walrus discover on his adventure throughout this moon?
How does your game tie into the theme?
The player (walrus) explores this distant moon on its adventure.
Source(s)
N/A
Discord Username
kirbo#8888
Participation Level (GWJ Only)
2, including this.
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Comments
Great game! Love the "different" take on platforming, instead of a straight jump, making it more like a forward leap. Really nice!
This is really cool. I think the mechanic is quite unique and provides a lot of nice challenging. I was impressed by the amount of content you created. Great job.
I adore this game, its great, my rating is 10/10
Really cool movement and a great exploration of it with the obstacles. Nice job!
The concept was so nice ! And I saw something wich is really rare in game jam : "a good level design" (a bit hard tho), I finished, and I got the first end (the second is too hard, I was struggling enough for the mainpath, so the shells...)
Did your inspiration was Celeste a little too ? mee too (but in a totally different gameplay)
Glad you enjoyed it! I was worried that the level design would suffer from the short amount of time I had to work on it. I've actually never played Celeste, but maybe I should consider playing it to learn a bit about level design...
Very cool game. Unique and fun movement mechanic. Interesting to explore. It'd be nice to be able to teleport to already reached buckets to make going back to get shells a bit easier. Got 7/12 tonight, going to go back and try to get them all!
Thanks for the kind words! I wish I'd had the idea to add that sort of fast-travel, I agree that it would make backtracking much easier. Good luck with getting the rest of the shells!
I love it! Lovely visuals, nice music, interesting mechanics.. nice! I really like the difficulty progression, and the shells are both fun and challenging to collect! great work 🤝
Thanks!
Super cool puzzle platformer. The movement mechanic feels really novel, but became intuitive really quickly. Also really liked in-game tutorials/puzzle introduction. Felt like the difficulty spiked once I got to the acid area. Very well done.
Thanks for the feedback! I was worried about there being a difficulty spike since I'm not very good at designing a good difficulty curve, but I hope it wasn't too much of a problem.
very cool game, i like the part with the walrus
5/5
B)