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A jam submission

Train SurvivorsView game page

Survive as long as you can
Submitted by TigerSnail — 8 hours, 55 minutes before the deadline
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Train Survivors's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#14.5714.571
Controls#14.1434.143
Accessibility#63.4293.429
Overall#83.6123.612
Theme#243.9293.929
Originality#273.4293.429
Audio#322.8572.857
Graphics#412.9292.929

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Managed to get it working on macOS, turns out you have to leave it running for 2-3 minutes, it'll lock up the entire browser in that time, but eventually returns.

So glad I did, great fun, lost far too much time playing this   😂

Only comment would be that the difficulty curve doesn't seem to increase much, you always seem to have the edge as the player as you build the train and turrets up, felt like I could just go on forever. Nicely done though, plays well, simple controls, and great fun.

Submitted(+1)

Managed to get it working on macOS, turns out you have to leave it running for 2-3 minutes, it'll lock up the entire browser in that time, but eventually returns.

So glad I did, great fun, lost far too much time playing this   😂

Only comment would be that the difficulty curve doesn't seem to increase much, you always seem to have the edge as the player as you build the train and turrets up, felt like I could just go on forever. Nicely done though, plays well, simple controls, and great fun.

Submitted(+1)

This was a very good game, The only thing it was lacking was some variety in the mid-late game , but overall it felt very satisfying to ram into the blobs so good job :D

Submitted(+1)

Great submission, I had lots of fun ! 

You nailed a minimalist approach of the fun of combining additive and multiplicative upgrades. That's great game design, congrats ! :D

Once you get 4-5 turrets the game gets very fun. Unfortunately at some point I got stuck in the buy menu. I could buy stuff but there wasn't a "done" button, so it's a softlock :/ 

Audio is very agressive and loud. The sounds don't really add up properly so they end up scratching against each other. It is pretty hard to do though.

Submitted(+1)

Had a lot of fun playing - was surprised that after 20 minutes of playing was not bored - additional enemies and/or stages would have brought this to the next level - but great submission really enjoyed it

Submitted(+1)

Very reminiscent of Vampire survivors and fun for all the same reasons.  Maneuvering the many train  car around enemies adds a new element of complexity to the game.

Submitted(+1)

The gameplay loop is so addicting, it would be really cool to see this fleshed out with maybe some points of interest and bosses :D I love the style as well, very cozy

Submitted(+1)

Fun to play. Very addictive!

Submitted(+1)

What an addictive little game. The difficulty curve makes the game feel manageable, and could maybe even be a little faster. It feels incredibly slow to have to start over once you've got a decent number of upgrades. Visually, the aesthetics feel like they're from 3-4 different games: It's a cute little choo choo roaming around a Zelda II overworld shooting guns at chibi demon puffballs lol. That said, I'm sure you intended on adding more weapon types to justify buying wagons and turrets separately, and the gameplay itself is a lot of fun!

Submitted(+1)

We have very similar submissions (down to the sprite stacking lol) but I think yours had the better execution.
I like that ramming into enemies knocks them back, and the more open map seems like the obvious better choice in retrospect. 
My complaints are the lack of different types of turrets to justify the wagon as a separate purchase, and the lack of enemy variety, but that might be asking a lot of a jam game.
Good job!