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Rise of the Frog's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #19 | 2.750 | 2.750 |
Theme | #20 | 3.188 | 3.188 |
Accessibility | #21 | 2.563 | 2.563 |
Graphics | #24 | 2.813 | 2.813 |
Fun | #29 | 2.438 | 2.438 |
Overall | #30 | 2.589 | 2.589 |
Audio | #34 | 2.063 | 2.063 |
Originality | #42 | 2.313 | 2.313 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5v
Wildcards Used
Icarus
Game Description
climb a mountain and reach the frog monolith, and reach total ascension
How does your game tie into the theme?
Climb the mountain and reach the ascension, then face different obstacles in Rise of the Frog
Source(s)
n/a
Discord Username(s)
n/a
Participation Level (GWJ Only)
1
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Comments
Really challenging, after falling all the way down 5 times I gave up :'). But it's really good, would be awesome if there was a kind of checkpoint, like a one-way platform aftar the bouncing thing for example
Fun game! I think keeping the level on the shorter side for this kind of game was a smart idea, and I liked the challenges that the level design offered. Nice work!
I got a bit further than the bouncing thing, but fell down. When I got back to the bouncing thing, it had 20% of the original power, so I could not jump up again! :(
Would have been nice with some sort of checkpoint system, because starting over from the absolute bottom is not the best way of keeping my motivation on top in such a game :)
I like that the collision shape of the frog was pretty forgiving, and I like the controls.
I think you made a pretty good game here!
I made it to platform #5! Thats about it though haha. Cool concept!
it was a bit difficult to play, but nice and simple game.
Great game! Very satisfying visually. Addictive, too. Though it could start off a little easier.
https://screenrec.com/share/oDp7L8h1mX
A very nice game ! Graphics are good, sound and music too, controls is precise, my only advice is to work a little bit your difficulty ramp, I get that it's supposed to be a hard game but try lower the difficulty at the start of the game... I didn't go further the first trampoline, but if I have the time I'll get more into it ! (And, for the music try a AudioStreamPlayer instead of an AudioStreamPlayer2D, like that we won't have the music just in one ear)
A game that's easy to understand but difficult to make progress in (I think that's fine). It would be good to add a button to turn off the sound and something else to encourage the player to reach the top, like tracking the distance traveled.