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That time I was infected with a mind controlling parasite and had to infect everyone else to control them's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #27 | 3.385 | 3.385 |
Graphics | #35 | 3.462 | 3.462 |
Theme | #40 | 3.615 | 3.615 |
Overall | #49 | 3.121 | 3.121 |
Fun | #56 | 3.000 | 3.000 |
Accessibilty | #62 | 2.769 | 2.769 |
Originality | #65 | 3.000 | 3.000 |
Audio | #83 | 2.615 | 2.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4
Wildcards Used
Grid based combat, Roshambo
Game Description
Fire emblem inspired combat, with a parasite to turn convert enemy units on to your team
How does your game tie into the theme?
You have been infected with a parasite that gives you cool arm blades, and also lets you infect others to mind control them
Source(s)
no yet :(
Discord Username(s)
skyegrey rasati txpeng
Participation Level (GWJ Only)
2
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Comments
Fantastic! Well done.
Took a moment to get the interface, but once you understand it, it's pretty easy to use. I might take some inspiration for our next attempt.
I am a bit confused and maybe need to understand Fire Emblem to play this.
Interesting puzzle game.
Took me a bit to figure out the controls.
Not sure what the SKL stat means.
Having some indicator which units can still execute actions would be nice.
Very interesting take on a fire emblem-type game. Because you only have the starting character on every level, it plays out more like a puzzle game.
is this a fangame of the beloved classic indie video game Heroes of Might and Magic III: The Restoration of Erathia, as well as its expansions Heroes of Might and Magic III: The Shadow of Death and Heroes of Might and Magic III: Armageddons Blade?
I'm a sucker for Fire Emblem-style games and you pulled it off incredibly well for the short time frame. My biggest feedback would be that the game is a little too difficult/unforgiving to start. There is very little room for error in level 1 if you want to make it past the first couple of turns. Also the web version is definitely formatted a bit off as much of it is off screen. Enabling the full-screen button may help fix that and I'm not sure how important the information on the right side of the screen was since I couldn't see it. Other than that, loved the look of the game and converting enemies is a really cool take on the formula.
Nice game! I really like the art style, animations, and the game mechanics. It could use more responsiveness like when you hover over a unit it automatically shows its stats, range, and a highlight and for my turn to end automatically when all my moves were used up.
I tried to play this in a browser (safari) but the layout seemed broken. I end up with a game on the and text overlaying itself on the right.
nuh uh uh we dont fullscreen in this household
It's nice to see games that are challenging (or I'm just really stupid). Well done!
incredible game! very fun and had great balancing.
(by the way I keep seeing some person who makes the music for this game and your last jam submission... weird... you might have to go play his game Jerald n' Builder. )