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Path Forger's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1 | 4.343 | 4.343 |
Accessibility | #3 | 3.657 | 3.657 |
Audio | #4 | 4.086 | 4.086 |
Controls | #4 | 4.143 | 4.143 |
Graphics | #10 | 4.371 | 4.371 |
Overall | #11 | 3.857 | 3.857 |
Originality | #45 | 3.657 | 3.657 |
Theme | #121 | 2.743 | 2.743 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.1
Wildcards Used
Hardcore
Game Description
Dive into the chaos and navigate through timed obstacles with your trusty hook
How does your game tie into the theme?
Forge your path
Source(s)
Not open source
Discord Username(s)
franco31415
Participation Level (GWJ Only)
This is my first time
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Comments
Cool game. Reminds me of a similar game on a mobile app called plato, very fun
Thank you! Haven't heard of it. I'll check it out
A very polished game, feels very smooth and juicy to play! I got a score of 167 after a few runs. Feels like it would fit perfectly in mobile.
167! You are first on my mental scoreboard. I really wanted to implement a scoreboard, but well, you know that's a matter of time.
Thanks for the feedback.
This game feels so smooth. Its a super simple but enjoyable concept and was extremely intuitive to play. I wish I was better at the game so I could see some of the more difficult obstacles!
- Jedi
Thanks Jedi! I'm sure that you are good enough at the game, it's just the level progression that should be improved. I'll keep this in mind for future updates and projects. Again, thank you!
- Franco
THE JUICE
Really addicting game, would totally have this on my phone. Really love the particles and shaders effect
The polish and feeling are unmatched. I would have this on my phone any day of the week. Play it in Calculus class and not be ashamed.
Haha that's why I made it. I always enjoyed this kind of simple games
Thanks for the comment and good luck with calculus!
Final highscore: 43
Very sleek and polished UI. And I'm amazed from the variety of different levels :)
Thank you! In case you are interested in more technical details, there are no "levels" in the game, there are sections that are randomly picked taking into consideration the player score, and then put together to increase difficulty. I guess that was the most challenging part of making the game. I'm glad you noticed that!
Had a ton of fun, well crafted and well programmed. The random generation could use a tiny bit of work to be a bit more fair to the player, but playing feels super fulfilling. Are you gonna release this on mobile? I could play all day lol. Great job!
I'm really glad to hear that you enjoy the game! Your positive feedback truly brightens my day. If I do end up releasing it for mobile, I'll definitely keep you in the loop since that's the platform I'm targeting. Thanks a bunch for your support!
Came back to play again, got 64!
You got it! I'm happy to hear that you enjoyed the game enough to play it again :)
simple but clean and stylish! hook mechanic was enjoyable, and i liked the color scheme
Thank you so much!
What a clean great game. I played a few times, got up to 55. I love the mechanic, It was challenging, if their was any criticism the procedural generation of the nodes sometimes you get lucky and can get a 10+ straight up no obstacle run making random luck factoring in maybe too much for the high score.
I agree with you about the level generation, there is a lot tweaking to do! Thank you for the feedback.