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Black Star's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #77 | 3.175 | 3.667 |
Graphics | #93 | 3.175 | 3.667 |
Theme | #119 | 2.887 | 3.333 |
Controls | #122 | 2.502 | 2.889 |
Overall | #129 | 2.667 | 3.079 |
Originality | #140 | 2.598 | 3.000 |
Accessibility | #147 | 2.213 | 2.556 |
Fun | #158 | 2.117 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2
Wildcards Used
none
Game Description
Your ship is getting sucked into a black hole and you have to escape it!
How does your game tie into the theme?
A black hole is often called a void
Source(s)
no
Discord Username(s)
muskets, subbywritingdevdude, hatmix, bmo.green
Participation Level (GWJ Only)
3
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Comments
Very nice prototype! I could totally enjoy a game like that
I couldn't solve any of the puzzles :( but I had a lot of fun! The art and the music art fantastic. <3
Ah, the puzzles in-game weren’t completed–details are in the text at the bottom of the game page at https://qusk2.itch.io/launch-void. Glad you still had fun!
Yes, I apologize for that. Communication wasn't the best and we weren't given ample time to plot a good internal doc for the puzzles. However, I believe the grid buttons are meant to be a type of matrix (prog never sent me the files to test), like so:
BMO is a FACKING fire musician, yes! Though the main loop seemed a bit too major for what I believe was meant to be a gloomy aesthetic?
I iterated over a placeholder and ideally, we could polish the screens to fit The End is Nigh (intended to mimic that sort of dark vibe), like so:
credit: bmo / hat + I iterated lighting as the lead artist
Entertaining and well made.
I like the graphics
Really like the point and click adventure design of this game. Audio design is also really nice. I spent a considerable amount of time trying to figure out the maintenance report and panel puzzle which seems pretty misleading.
Hey, thanks for the feedback!
I updated the page to clarify some things - we did not have enough time to finish the game and those puzzles you were trying to solve are impossible. I wrote more information about the puzzles in the description of the game page.