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Tale of the Beast's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #92 | 2.785 | 2.909 |
Controls | #94 | 2.872 | 3.000 |
Accessibility | #101 | 2.524 | 2.636 |
Overall | #110 | 2.773 | 2.896 |
Audio | #113 | 2.785 | 2.909 |
Theme | #119 | 2.959 | 3.091 |
Graphics | #124 | 2.785 | 2.909 |
Originality | #126 | 2.698 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.2
Wildcards Used
Transfer Takeover
Game Description
expand your lore so you can massacre those campers
How does your game tie into the theme?
The game is about a folklore
Source(s)
no
Discord Username(s)
@doctorstupid @dieterman @nickrodz277
Participation Level (GWJ Only)
1
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Comments
Wow did not expect a game where the goal is to hunt down and kill children...
I do like the campfire screen at the beginning and how you incorporate the upgrades into the story. Unfortunately the gameplay itself is not great - primary because the characters/towers can be off screen making it impossible to complete the mission. The artwork is a little simplistic but does the job and the music/SFX good have been better.
Thanks for submitting though, get it up.
While there might be some questionable content in between the action, the game itself was alright. On more than one occasion the children appeared outside of the playable area, forcing me to frantically run around blindly swinging hoping I could get them. I could have done with a bit more feedback in the action itself, some knockback on the kids, some screenshake when I get hit, iframes, etc. The usual juice.
The art was nice, though overall a bit disturbing in that the game is essentially about hunting down and maiming children.
Audio was functional but not really polished enough to be impactful; the ambient soundtrack had a real distinct loop point and pop. Look into Audacity as an example of a free way to cut and paste audio bits. Super useful.
I want to say I liked the game, but it was a little bit on-the-nose while the loop itself didn't quite work thanks to the out-of-range children. Still, I had a decent time playing it, thanks for making us a game!
I for some reason have a very small window while playing this in the browser, so much so that I can't read any of the text on the screen. Perhaps try checking the box on the itch page that puts the fullscreen button in the corner of the game, or making it go fullscreen automatically? I'd happily give some more feedback in the next day or so if I'm able to play it. If you change that option (I don't think it's against the rules) to make it go fullscreen, reply to this comment so I can give your game another go. Till then, I won't submit an actual rating on it. :)
For me shared array buffer support forces the game into fullscreen mode so I didn't have that issue on my end. I've enabled the option now so you can try playing the game again if you want
Why do the children have turrets
The music during camp and the atmosphere is quite disturbing, you should definitely try more making more horror games in the future. For me, some tents or turrets spawned off screen so it was hard to reach them. Overall though, it was a good take on the theme.
Very cute and plays well. Theme is a bit disturbing but original haha
I really liked it, funny too