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Let me in the water's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #17 | 3.786 | 3.786 |
Originality | #31 | 3.786 | 3.786 |
Theme | #36 | 3.893 | 3.893 |
Overall | #47 | 3.423 | 3.423 |
Controls | #59 | 3.179 | 3.179 |
Graphics | #60 | 3.571 | 3.571 |
Fun | #70 | 3.000 | 3.000 |
Accessibility | #85 | 2.750 | 2.750 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.2.
Wildcards Used
none
Game Description
Let Me In The Water is an atmospheric survival horror game featuring stressful encounters with the mythical monster Näkki.
How does your game tie into the theme?
Features a Finnish folklore monster named Näkki
Source(s)
no
Discord Username(s)
verttixp
Participation Level (GWJ Only)
0
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Comments
Thanks for submitting your game to the stream. If you wanted to look at it again in the future heres the vod timestamped to your game
Holy crap! I actually spent almost a full hour on this. The gameplay loop is a really interesting idea, and the mechanics were SO punishing. I finally completed it though haha. I liked that the fishing spots weren't randomised - I think that would've been one step too hard.
Great game!
Omg thanks for staying so resilient. Love to hear people finish the game. Made my day🙂
Great job! Cool atmosphere and idea. The low-poly graphics were cool and the music was a bit goofy but charming.
I found the gameplay a bit frustrating at times and sadly didn't end up finishing. I was never able to get to two fishing spots without another hand spawning, so every time I fished I had to replace my old fish instead of getting soul. If the time in between hand spawns was increased just a bit that would really improve the game for me!
Fair. There's a randomized timer between the hand spawns so I think you may have just gotten unlucky. Thanks for playing.
Of course!
very cool game! the atmosphere and sound design are pretty nice, and the music cue of the approaching hand is a good design. Trying to throw fish did not work for me, so I the hand always got me
Yep it's a tough game, thanks for trying it out!
Neat little game. Really liked the style.
The mechanics were simple enough to understand too. I failed to deter the spirit with fish the first few times but I think I was just inaccurate. Eventually I got it though!
thanks for playing!
Not sure how to make the hand not catch you, even throwing the caught fish at the hand doesn't work,
maybe I missed something?
I made the collision box way too small for the hand but throwing the fish right at the center works
Good job, love the style and the music had me spooked and turning trying to find where he was coming from, congrats!
Glad to hear🙂
Very nice little PSX styled horror game. I had to read the comments to understand how to avoid the monster, so a tiny bit more explanation would have been in order. I love how the music gets more frantic the closer the monster gets while I scan the horizons to figure out where it's coming from. It brings back some of that Sonic drowning anxiety.
As far as I know, there is no winning condition? I think I collected around 5 or so fish but then the monster approached from the front and finally got me. So unless it's in the game, maybe returning with a certain number of fish could do the trick.
Thank you for playing. You can win by collecting 3 souls by hitting the yellow zone on the skill checks.
Ah, I thought the yellow are would give me more fish or something. It's quite tricky to hit with the unstable webplayer. It took a bit, but I cleared the game. I gotta say, this is one of the jam games I just kept playing. It's a lot of simple systems but they allow for learning and mastery, How much time do I have left? Should I go for souls or fish? Which direction is the Knäkki coming from? I f I move forward and the music is not getting faster, it must be behind me. What's the best way to "feed" it without wasting fish? It's all things you can get the hang of.
Some suggestions: I think the yellow area for catching the soul pieces is just a tad too small. Similarly, the "feeding" area for the Knäkki feels slightly too small as well. Right now, it needs to be what feels like perfectly center. An optional visual indicator mimicking the music (maybe a pulsing orb?) to tell the distance to the Knäkki for us hearing impaired folks might be a nice addition. The biggest problem is that the systems aren't explained in the game, if not diegetic just a simple tutorial text is probably good enough.
Nevertheless, once I understood what to do this was a really addictive experience and I enjoyed playing it! Well done!
Thank you so much for being so patient with the game and writing such a thorough review. I'm really glad to hear that someone managed to beat it😁. I agree with all your criticisms and I must playtest more for my future jam games. Thanks again!
Loved the ps1 style, nice lil spooky game.
Nice one! Loved the sounds and atmosphere!
Spooky! The audio and ambience definitely captured the atmospheric horror vibe you were going for really well. I unfortunately couldn't figure out how to stop the hand from grabbing me (I tried running away and tried spamming E at it lol), but good job regardless!
Thx for playing!
That was a lot of fun! And entirely different from my Näkki idea.
I was actually kinda spooked, so good job!
Also always nice to hear voice acting!
Haha yeah we didn't stay too faithful to the source material with Näkki but I'm glad you liked it
I really liked the design of the hand. Creepy creepy. Wish I would be able to fish more before the fish appeared.
At one playthrough, I managed to get to the pier before the hand, and I figured I wanted to step out of the boat on land.
The voice acting is really creepy.
Thanks for playing and reviewing🙂
You did a great job with the spooky atmosphere! Very creepy. It was a little confusing at first but the art and music are on point.
Good game, lose all the time but i like it
I liked the sounds used, they really create a feeling that something wrong is about to happen!
I'm not sure if there is a way to escape the creature, I tried a few times but got caught every time!
Congrats on the submission!
Yeah you're supposed to drop a fish on the monsters path so it takes it instead of you but I guess I made that way too illogical cause it seems no one has realized it😅
Was about to comment the same thing, then went back and played the game again after reading that you can drop fish on the monster's path. Took a bit to figure out how, and it's still pretty tricky, seems like the fish placement needs to be very precise
Yeah it takes some skill. Thanks for giving it another shot.
I love the sound design and controls a lot! Very fun fishing game :)
The monster is really supportive too!