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A jam submission

Wandering TalosView game page

Talos, a wandering golem, even rocks want to be warm.
Submitted by warrenscipio — 36 seconds before the deadline
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Wandering Talos's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#1322.5103.286
Audio#1332.4003.143
Accessibility#1422.1822.857
Graphics#1562.2913.000
Fun#1581.8552.429
Overall#1592.1672.837
Controls#1651.8552.429
Theme#1732.0732.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.2.2 stable

Wildcards Used
transfer takeover, actions have consequences, turtles all the way down

Game Description
a 3d puzzle game

How does your game tie into the theme?
It uses the idea of a golem

Source(s)
no

Discord Username(s)
scippy21

Participation Level (GWJ Only)
2

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Comments

Submitted(+1)

I really liked the calmness of the game. It reminded me of Flower by the creator of Journey a little bit :)

I'd appreciate a bit more sense of direction or a clearer purpose of the game in the game so I'd understand what I'm doing from the get-go.

Submitted(+1)

Peaceful game. Quite soothing. I didn’t quite get how to control the large rock, or how to jump across to the little dude on top of the high rock, though. Love how the grass responds to me walking through it, and how it looks in general.

Submitted(+1)

I really liked the idea. Was giving me journey vibes a bit. I got stuck falling as a tall rock. The environment was peaceful. I did get some framerate drops I believe, and it took a really long time to load. Might be some room for optimization. 

Submitted(+1)

Hey! Unfortunately, I couldn't progress much in the game, I got stuck when I fell as a tall stone.

Anyway, I liked the idea, congratulations on the submission!

Submitted(+1)

nice grass and simple minimalism

Submitted(+1)

Love the aesthetics. Awesome grass you got going too!

Submitted(+1)

So there are a few things. First of all, if you fall as a tall rock, there's no option to reset your state, which is very annoying. Controls will very clunky, you don't really know where the "front" of a rock is. It would be better to have an arrow pointing in the direction where rock looks or have different controls. Overall, seems fine but not really completed.

Submitted(+1)

Love the graphics and the sound design! Do you have any hints on how to get up to the statue? I tried lining up the taller block and jumping like a stepping stone but I can't quite reach! Maybe I'm doing something wrong haha

Developer

Yeah so I tried to make it a little puzzle but ended up making it VERY specific, basically you need to be a flat rock, become the medium rock between the ram and the platform, then go over to the much bigger rock on the left go back to where your flat rock is and become that rock. to make the jump... I didn't intend for the flat rock to be the only one that can make the jump but that's pretty much how it feels and even then its a small window lol But Thanks for playing! I'll for sure be updating it a bit after the jam