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A jam submission

Blinding ShadowsView game page

A game about fading light.
Submitted by GranitKartoffel — 4 days, 1 minute before the deadline
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Blinding Shadows's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#733.6233.800
Originality#1212.6702.800
Controls#1222.4792.600
Fun#1242.1932.300
Audio#1291.8121.900
Overall#1322.3842.500
Graphics#1362.3842.500
Accessibilty#1531.5261.600

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.2.2

Wildcards Used
Duck

Game Description
It's a top down horror game that isn't nearly finished.

How does your game tie into the theme?
You have a light. The monsters are in the dark

Source(s)
N/A

Discord Username(s)
N/A

Participation Level (GWJ Only)
1

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Comments

Submitted(+1)

I don't understand what I was doing but I found a flashlight, but the text telling me I found it was enormous and didn't go away so the bottom third of the screen was then unusable.  I think the idea is you essentially have to memorize the level and periodically check by using your light?  I can see this working with bit more time, keep it up!

Submitted

It was unclear what was going on exactly, but I think this has potential. Would appreciate more explanation in the beginning.

Submitted

This is a nice start, keep up :)

Submitted

Overall, I like what I see, but I’m pretty as to what’s going on.

I think I found out the controls and gameplay:

  • WASD for movement.
  • Space for lighting/unlighting yourself
  • Refill light with torch
  • Light runs out when on
  • Will reset when hit by monsters when unlit

There’s a really big text box that pops up that says something about scrolling, but it wasn’t working well then it disappeared.

I found a chicken at some point.

Submitted(+1)

This is a really good start! Balancing being able to see vs how much light you have left gets a bit tricky and sometimes it seems like my light will not show if I have turned it off for a bit.. I am guessing it is a mechanic that I just don’t quite understand