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Juke the ghost!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #44 | 3.385 | 3.385 |
Fun | #63 | 2.538 | 2.538 |
Audio | #82 | 2.231 | 2.231 |
Originality | #83 | 2.538 | 2.538 |
Overall | #84 | 2.418 | 2.418 |
Graphics | #90 | 2.385 | 2.385 |
Controls | #91 | 2.154 | 2.154 |
Accessibilty | #93 | 1.692 | 1.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3
Wildcards Used
pursuer
Game Description
Speedrun game about Escaping a ghost
How does your game tie into the theme?
There is a ghost and a spooky house
Source(s)
N/A
Discord Username(s)
boi man alex#1620
Participation Level (GWJ Only)
2 (including this one)
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Comments
I really like the fact that the ghost slows down the closer it is.
Fun game, I enjoyed having to work out what to do next, added a bit of peril as the ghost got closer. The UI needs some work, I'd start with the pause menu visible but the game playing and would have to refresh to restart. Well done
Fun little game, I agree with most suggestions that vpeter1119 made, except the color coded items. They already seemed to be color coded. I do hard agree with the rebindable keys. I prefer using WASD (or at least my regional equivalent) over the arrow keys and Z to pick up items didn't work for me, turns out I had to use W for this, probably because I have an azerty keyboard and not a qwerty one.
So, I agree with what vpeter1119 said. That includes that it is a fun puzzle game. I liked the process of figuring it out. Unfortunately, I had to refresh my browser each time I died. Could be web export being weird, or it could be quitting the game on exit? Might be a speed run feature? Regardless, the idea was good. A little more polish post-jam would be cool. I also think your pixel art ghost fit the style while still looking creepy! Making pixel art unnerving can be hard.
Good job :)
Hi there, it was a fun little game, took me some time to learn how to get some distance between me and the ghost and what areas to avoid. The visual style is simple, but it was always easy to identify what I can interact with.
Some suggestions for improvements:
Overall, congrats on finishing it!
Good Game. fun playing.
Thank you!
Very cool! Funny movement, and clever concept. It took me a bit to figure out what I was supposed to do with the items, but fun game!
Thanks for the feedback!