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Godot Version
4.3
Wildcards Used
Memento Mori, Undo, Why Limit Yourself?
Game Description
Solve puzzles and reflect on your actions to free your souls from the underworld!
How does your game tie into the theme?
Reflect on your actions to progress further through the puzzles.
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
3
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Comments
Took me a bit to figure out the control scheme;
but after that it was very enjoyable to think about the puzzles :)
I think I am terrible at puzzle games, I can't figure out how to get past the first stage lol
Is there a way to gain bonus movements so I can reach the door somehow?
I like the blend of 2D and 3D graphics that you chose, and the character models stood out to me :)
GJ on the jam!
A little confusing in the beginning, I think it would've been better if you just put a shader over the "dead" characters and let them replay the moves, but during these jams the time is always tight.
I liked the puzzles and I think this is a really good entry, well done!
very interesting game ! with a little graphic and sound polish it could really be an awesome game ! Congrats for the jam entry
Took a little getting used to, but I enjoyed it when I did! Though it could be nice to have a menu button to go back to character select faster than just skipping all your turns, for most levels I wanted to change characters the second I saw the map after making the first character choice.
Nice game. I think the movement could be a lot quicker or more responsive. You could also try having the player turn in the direction first with the first key press if not facing the walking direction already. Updating the objects would be cool too e.g. the mountains didn't look like mountains. I love the character design and models. Keep up the great work!
A little confusing to figure out at first, but I enjoyed it once it clicked. The mechanics are solid, and I personally am a fan of the low poly look. I think having a tutorial with some visual elements would help clarify a lot. Great work!