Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Share your blogs/streams/etc here! Sticky

A topic by Bastiaan Olij created 9 days ago Views: 124 Replies: 4
Viewing posts 1 to 5
Host

Hi All,

Now that the jam is nicely under way, for  those who you are willing to share their in between progress please feel free to share links in this topic.

Those who enjoy streaming, please post your twitch/youtube/etc links and we'll be sure to drop in and say hi when we can!

Jam HostSubmitted(+2)

My daughter twisted my arm into doing a submission for this - simply because she wants to throw fireballs and lightning at me in AR. Progress is slow due to day-job obligations, but she was able to launch fireballs at my head earlier - https://malcolmnixon.itch.io/enchanted/devlog/886476/day-4-progress

Submitted (1 edit)

Here's my progress so far. I'm making a hand-tracking game where your hand is a dragon, and you're flying through a gauntlet of towers, castles, ballistas, with aerial dogfights with wizards and witches casting spells.

I just started yesterday and so far I only have the dragon, and its handtracking control/mouth/flying mechanic, and some very boring proc-gen terrain with no castles yet. I quickly drew the dragon in OpenBrush in VR, and cleaned/rigged/animated it in Blender, and then brought it over to Godot. The neck of the dragon is made using the CurveMesh3D plugin. The tail is jiggled with the JiggleBones plugin.

Not sure how far I'm going to get with this and the deadline soon coming, with Valentines day, then my wedding anniversary, and then my birthday, and trying to relearn Godot after forgetting a lot after a few months away from it. The next step is to make the dragon breathe fire when it keeps its mouth open, and add some destructible castle walls to the proc-gen.

Submitted (1 edit) (+1)

There will probably be many broom racing games in this jam, so here's how mine (Sweep Stakes VR 馃榿) looks like.

Not much to say about this, except this only uses 1 texture and it's 8x8 . :D


Submitted (1 edit) (+1)

Hi! I have not streamed my development but I will stream entries from the jam at https://twitch.tv/vikfro. It should start tomorrow Monday at 17:00 GMT+1

If you鈥檇 like me to play your entry please DM @vikfro on Discord! It鈥檚 a much better experience if you can join in chat, but no worries if you can鈥檛. I have done it ~35 times and counting for the Godot Wild Jam.