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one level, two skills's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #17 | 1.709 | 1.889 |
Devlog | #17 | 1.508 | 1.667 |
Theme | #19 | 1.809 | 2.000 |
Overall | #20 | 1.688 | 1.867 |
Graphics/Art | #21 | 1.910 | 2.111 |
Gameplay/Fun | #21 | 1.508 | 1.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
Unity
Devlog link
https://floppa-cool.itch.io/one-level-two-skills/devlog/335922/devlog
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Comments
The game looks good, atmospheric music, but there is very little gameplay. I liked how one room was used and the non-obvious paths opening up. This idea can be developed, add a couple of mechanics and make a rather interesting game.
I have rated your game… Plz rate my game too…
Hi there! Thank you for making this game for us to play. I enjoyed the concept of playing the same level but with a different skill each time allowing you to access a different hidden portion of the level. I encountered a bug where my cursor wasn't hidden when playing the level so while moving around the level I was seeing my cursor move.
I think the game was a little simplistic, but a solid start to something bigger. Thank you!
Nice work, I have rated your game…
Please rate my game too…
I can see how the player gets enhanced as the game goes along, but it's so short and at no point challenging. I definitely think the one wall thing shouldn't have been the wall right behind you - that was literally the first place I thought to look. I liked the aesthetics of the game overall even if they were simplistic. Congrats on getting something together for the jam :)
Needs some extra love and attention 😉, but the beginning is there...
Gameplay
Very short and simple, but the idea of earning upgrades is present. More levels/challenges and upgrades and options would benefit the game a lot.
Graphics
Decent very simple graphics. Some extra effects or post processing would be cool. I think self made so kudos for that :)!
Audio
Main track is nice. Sound effects for jumping and getting to the flag would be a bonus in an update. Or some other SFX.
Theme
You do get upgrades, but some more would be beneficial for the game.
Devlog
You have one, but very short... Next time maybe try to explain a bit more what you did and why.
Good start but needs some extra content. Like to see new games from you on following jams
Good concept, each level completed gives you a special gift to reach the next level, would be nice to see more of these.
You could leave the player test others things cause in level 2 and 3 there are colliders that avoid the player to go to the other site, making more easy to the player discover the secret paths, this in the 3rd level would be more interesting cause the user can try the walls of the other site or walls under the lava if you continue with the past ENHANCE.
Still love it an enjoy it, nice work.
Cool concept and a nice setting , would have liked to see where this would have gone if you had time to do some more levels and variation.
Cool concept and a nice setting , would have liked to see where this would have gone if you had time to do some more levels and variation.
Honestly, I completely beat this game in about a minute. I'm gonna have to be honest and say that I'm not really sure what you were going for here. It doesn't really fit the theme (at least not in a way that I could see or interpret) and the gameplay was extremely simplistic. If I did miss anything, please let me know.
Below, I will post my ratings for each category and my reasonings behind each rating I can be detailed with my feedback
Gameplay/Fun (1 Star) - I was able to beat this game in about 60 seconds, literally. I didn't have much fun considering the only mechanics were the ability to walk, run and jump.
Graphics/Art (2 Stars) - The graphics were pretty simplistic but I thought the ambience of your scene was slightly interesting.
Audio (3 Stars) - I thought the music was pretty creepy.
Theme (1 Star) - This game doesn't match the theme at all in any way I could see. I understand that in the second level, it says you can "now walk" but I notice no difference in gameplay other than a map change.
Devlog (1 Star) - The devlog is very non-descriptive and uninformative about your dev/thought process.
I believe you could drastically improve this game with more levels and more gameplay elements. It's extremely barebones and could use more features. Perhaps more advanced parkour, maybe more mechanics as the game progresses (wallrun, double jumping, etc), maybe some enemies, etc.
thanks for the feedback