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Scéal - The Story Of Ireland's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Historical Accuracy | #41 | 3.384 | 3.818 |
Overall | #50 | 2.901 | 3.273 |
Thematic Relevancy | #59 | 3.465 | 3.909 |
Gameplay | #63 | 2.498 | 2.818 |
Graphics | #66 | 2.820 | 3.182 |
Audio | #67 | 2.337 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
On what countries' history is the game based ?
Ireland
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The game takes you on a journey through the entire history of the island of Ireland.
Credit the makers of any assets you used below:
All game assets were created by the author using public domain images and text from Wikipedia and unsplash.com.
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Comments
Very cool way of displaying history and man the puzzle games are doing so good in this jam, they have been some of my favorites, the complexity of this one is pretty steep, but I enjoy a good challenge, I think as others mentioned, easier levels at the beginning could lead the player to figure things out faster, but overall the design, and style is really cool!
Many thanks for the feedback - I have some ideas for improving the difficulty curve when the jam is over.
Overall I am still confused on how to play this game. Spent an lot of time trying to figure out what and how to do in this game. Probably to much information being presented at one time in one go.
But overall I liked the graphics.
Yes, it's a lot to take in at the start. I did put in the help screen (which you can view by holding H), but if I had time, I would have introduced the action tiles one at a time, so that players could get familiar with each one. I could also streamline the tile swapping so that you just had to click the tiles instead of the harp button at the bottom.
Many thanks for playing and commenting.
Yeah that would require some planning and executing to make the game complete. But hopefully over time of playing the game I will observe the puzzle game mechanic you have designed in your game so that I can provide a more technical feedback on your game from a players perspective that can be constructive.
But overall the game is not badly done.
Really cool way of displaying history, to be honest. Creative and ambitious. :) I had a hard time figuring out the mechanics, but once I did I found them fairly engaging. Well done all around! :)
I really liked this, solid ratings all round. My biggest gameplay criticism is that failing should be "restart the level" not "restart the game" in a game of this length. The most major bug was that all the captions for the event seemed to show the one for the prehistoric land bridge, which was a pity.
On the history side, some of the presentation of things could have been made a bit fuzzier, making it clearer in earlier periods that the events were "circa" and indeed were in many cases really processes, rather than the slightly old-school "this happened in this year" way of presenting things.. I really liked the red herring events and I particularly liked the half-plausible sounding ones (like "Romans invading Ireland"), but wasn't sure they did much game-wise (unless there was some penalty for drag-and-dropping them that I didn't find).
Anyway, generally really liked it, good job!
Oh dear! I spent many hours yesterday typing in all 42 descriptions from Wikipedia - and forgot to take out my hardcoded test text - which as you noticed appeared for all the events. I will fix that once we are allowed update after the voting ends.
I agree about restarting the level rather than the entire game. I had lots of other ideas that didn't make it - such as a british flag tile that ate the other tiles, but there wasn't time.
Many thanks for the feedback - really appreciated considered there are 119 entries.
It's the first game I see here that follows a long part of History ! I like the puzzles, it's fun ! A little hard (not a critic, it's cool that it's that way). Great job !