Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Holosanct: The Tedium of DaysView game page

An unassuming village...
Submitted by KaizarNike (@KaizarNike) — 3 hours, 23 minutes before the deadline
Add to collection

Play day play

Holosanct: The Tedium of Days's itch.io page

Results

CriteriaRankScore*Raw Score
Holo References#123.4173.417
Theme#133.0003.000
Overall#142.8332.833
Ambience#152.7502.750
Gameplay#152.5002.500
Innovation#162.5002.500

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

The sprites are really cute! Hope to see more of it in the future. 

Submitted (1 edit)

Love the color palette and overall aesthetic(the clucking chickens are so cute)! I had a lot of fun trying to find all of Myth! You have all the ingredients for an amazing dish! I hope you will continue this even after the jam is over! I love how the town feels so alive! The animations are also super good! And it was nice seeing Reflect!!

- Would be nice for ambient music or BGM

- Is there Ina? I have been trying to find her!

- I have been trying to talk to the villagers - all one that do converse with player are Sam and the Wizard! 

- Agree with Kano's critics about what should be added to it! However, fighting itself doesn't have to be a necessity! Maybe the player helps Amelia solve a mystery or gather items?

Submitted(+1)

Looks like you guys went for a too large scope for the jam duration.

I really like what you have so far. Good animations, a dialogue system (although the font size was quite large), movement and interaction. Solid base for your RPG idea!

I hope you continue and expand the game after the jam!

Submitted(+1)

To say I don't like this game would be like saying I don't like eating unbaked cake batter. 

It moves and looks and feels like an RPG. But it's not really an RPG, more like RPG ingredients. You made a thing and that's still pretty cool. Good job.

Sucks to see Ina missing though...

Submitted(+1)

Cute pixel art, the idea of meet and talk is chill and good. Would be better with more holos and sound to. Good Job !

Developer

Thank you! I think I wanna keep working at this until it feels great to play, so sound will be my next focus.

Host(+1)

Solid base for an RPG, I really like the aesthetic! Played via web/HTML5 on Chrome/Windows, I didn't have audio... not sure if there was?

You and the team definitely should evolve this into a whole story progression, with the ability to go into (some) houses, read signs, travel around, fight monsters, party members (if desired) and the lot! I might be getting carried away with the features there, but the base is really there.

Developer

We had a plan for Shiranui Construction to go out and fight to protect the town and have a bunch of animations done, I'm just waiting to see if the gang is down for continuing or if I'll do it solo.

Submitted(+2)

I like the tiny myth members sprites, they cute :3
I am not too sure if there a goal in this game? After getting a heart in the dialogue for Mori, Gura and some of the NPCs, I can't proceed. Ame mentioned that someone is missing which I assume is Ina, but I've clicked everywhere and can't seem to find anything.

Developer(+1)

It's a mystery! But really sorry, no goal. The kinda plan was that you collect hearts and day by day as I update the game manually things change and people remember you.  This is supported by the save system, so each day it saves locally each heart you collect, just don't play again the same day or it resets!

Submitted(+2)

Looks and feels really good.

Developer

TY! I may expand on this game later.