Using the theme-numbers as platforms was a nice idea. The player controller needs a bit of polishing tho. It feels kind of clunky. Besides that, it was a great game!
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triprojection's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #34 | 3.833 | 3.833 |
Theme | #45 | 3.567 | 3.567 |
Overall | #49 | 3.427 | 3.427 |
Music | #58 | 3.200 | 3.200 |
Gameplay | #78 | 3.333 | 3.333 |
Art | #86 | 3.200 | 3.200 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Very interesting concept! Non-standard approach to numbers and their physical properties
The only thing I can say is that I constantly pressed the spacebar to jump, each time I died and got tired that it did not work
I like the idea! It's buggy (mainly invisible walls and not responsive dragging) but the core is solid :)
Also on my browser, it loaded instantly so something went wrong (it should take 5-30s) :O
Couldn't shift scroll, but found a way pass the levels by flying with the number (keeping it under the square while jumping, releasing the mouse for a few frames and jumping again)
Overall great work!
I couldn't scale the one, maybe because I was on a trackpad, but great game :)
pretty cool, i couldn't scale the one :( but still looks really cool and smooth :D
I really like the idea -- dragging objects and using them to your advantage. Unfortunately, I couldn't scale the '1' at the start at all.
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