Just played and yeah it's well fun!
very well made
I_Will_Probably_Die?
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I can understand this for the levels in the game right now but the plan was to have more and more complex/bigger floors where you would need to keep a mental map which is where stopping and looking around comes into play. I do feel like I could have do this better whether or not I had enemies or larger levels but I do understand it feeling shallow as of right now. thanks for playing nonetheless!
Yeah this was really fun, the art is good, and gameplay works really well and the audio is nice, the only thing I can really say is that the theme is a bit hit or miss, I understand how you used elevate but it seems a bit of a stretch and I didn't really think about the idea of elevate to much while playing. but still this was really well made and is really fun.
Yeah the lack of gameplay really sucks but besides for that the art looks great for what time you were given. not much else to say though, the elevator idea isn't crazy and while the audio was nice it just stopped like half way up. hope you come back to this and add some gameplay, there's potential but that's all up to you.
This is a interesting Idea, I like how you used the theme and the art is great but I ran into a possible game breaking bug where I couldn't progress and the timer broke but what can you do. The match puzzle style is simple but it works and the audio is good but the music cut out during my playthrough and just wouldn't comeback, maybe all of these issues are because of the web version so I might come back later and download and see if things are better. Overall this is fairly fine even with the bugs I encountered.
Big thanks to everyone who played, rated and left a comment!
It seems like everyone enjoyed the game at least to certain degree and it's super fun to see people start to uncover the secrets. I know about the issues with the camera and wisp juggling and will try to fix them after the jam. Thanks for all the kind comments and great feedback!
and as always, spooopy ending
I like the idea and the art looks great, the gameplay seems buggy though and I was left confused on how to rock-paper-scissors these ghosts without dying after 20s but what can you do. still though it has a lot of charm to it, again the art is great and the audio is nice. overall it's definitely flawed but still enjoyable.
The concept is pretty cool, the art looks great and the music/sfx are nice. there isn't much I have to say complaint wise, there was a small bug where it would jump to the first option but it really didn't change much and the exploration could be a bit less confusing at first (but older games tended to just throw you into the game expecting you to know what's going on so I guess points for accuracy). Overall this is a solid entry, I think it just needs a bit more polish and it would be completely fine.
the idea. the puzzle platformer like level design and the art is really well made.
while this does make it feel more like a gameboy game the character did feel a bit to hard to control fully, mainly with the fast fall which just causes some of the puzzles to just drop the ball with enjoyment. but even with this it wasn't enough to fully hinder my enjoyment with the game.
Overall this is a very solid game, I think it's a slight bit to hard and the talking sound is atrocious but again these weren't enough to make the game unenjoyable.
The gameplay and idea is nice and works nicely, the art isn't super stunning but it's not bad and the music is quite nice. overall this is fairly nice just the game can be a bit hard when just starting out and the lack of checkpoints hurt. still this was fun just think there are things that can be improved
Yeah this is really well made and polished, the only thing I could say is bad per-say is that it doesn't really feel like a gameboy game but it does still follow all the rules with buttons, resolution and color palette so this could just be me
All the art, audio and gameplay is just really well made. Overall a really good game
This is a game, I feel kinda mean but there isn't to much to say, the art and audio are great and the idea is nice but the gameplay is just very repetitive. again I want to state, there is a lot here that's good it's just the gameplay ends up dragging it all down to the grave with it. this is a solid entry but it definitely needs some work and I get it game jams are hard there is no hate to this game because of it's gameplay and again the art especially was done very well just think the gameplay hinders a lot of the fun. sorry for the overly negative feedback
yeah people have brought up these issues before and I understand it, the camera move trigger has issues when you are jumping and the wisps hitting you twice was something I was just kinda coping with. Glad you find the narrative interesting, some people are finding secrets by accident and are thinking they are real glitches though. Thanks for playing and I’m glad you had fun!
Thanks for playing!
Yeah the wisps can be kinda annoying but I tried to give a long enough damage buffer to where it wouldn't cause to much trouble. I'm glad you didn't think dying was massively annoying though and that retrying wasn't a boring chore. I spent like 30 minutes figuring out how to draw a sheep in a small resolution so I'm glad people like it. for the camera I can see the issue, I didn't think it was to bad so I never really changed anything with it but I understand the complaint. nice to know people like the ending, just a small twist with nothing else spooky going on :)
again thanks for playing and I'm glad you enjoyed the game.