Fun little game!
I would agree that the punishment of falling should be enough for the player as they are losing progress. Killing them from fall damage doesn't really make sense in this type of game. Think of jump king when you fall you are already losing. You don't need that extra kick of losing completely because say you try for 10 minutes to get up an area you just lost that 10 minutes.
Like others said the platforms that fall apart are a bit misplaced in this type of game. It works if the player dies but otherwise not really as there is no way to progress again if you mess up.
Great job!
Play game
Jump Up Santa's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #47 | 3.320 | 3.833 |
Audio | #51 | 2.887 | 3.333 |
Christmas Feeling | #53 | 3.320 | 3.833 |
Gameplay | #59 | 2.742 | 3.167 |
Enjoyment | #68 | 2.742 | 3.167 |
Overall | #77 | 2.681 | 3.095 |
Special Object Implementation | #113 | 2.021 | 2.333 |
Theme Implementation | #118 | 1.732 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the special object and theme?
Main protagonist is Santa, you are collecting Christmas presents, the candy cane collectible boosts you up. You need to keep your momentum to achieve the best score (time trial ) and avoid falling (both modes)
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