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Goose Loose in Kaiju Pond's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun Factor | #14 | 3.353 | 3.353 |
Overall | #20 | 3.176 | 3.176 |
Visuals | #21 | 3.529 | 3.529 |
Originality | #21 | 3.471 | 3.471 |
Audio (Does not apply for Physical Games) | #31 | 1.235 | 1.235 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video Game
Was your game made solo or in a team?
James - Programmer, Grazurra - Artist
Did you use any third party assets, if yes what assets did you use?
None
Did you use choose from one of the optional secondary themes?
None
Does your game contain 18+ content (Nudity, Gore, Language)?
No
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Comments
Nice controls and visuals. I did keep having the game freeze up on me though :(
Fun game, reminds me of a game with a stark orange pallette where you fight other planes... can't find it now. The kaiju is really something, wonder were you get inspiration for the corkscrew :D
I really loved play this game :) I wish it had SFX lol.
I did play this game for my game jam submission play video if you wanted to check it out :)
A goose would make an excellent Kaiju monster lol. I really dig this idea! The scale really sold this concept. I loved the planes movement and the sprite switching when you do a loop-de-loop and come back around again so you're still the correct position. I ended up using the engine on/off clicking to my advantage to try and get more shots on the goose. Wished there was some audio, but all in all nice job!
The art was really well made! Loved the little animations and the mechanics were on point! Would have loved some sound with it but aside from that it was solid! good job!
Nice artwork and a fun game premise. Plane could probably visually stand out a bit more from the sky (the red and blue colors are a bit too close in terms of brightness and saturation, imo) but otherwise I liked the palette and the artwork.
Wasn't really a use for it in this game, but I did like how letting go of the mouse would let you fall but click it again would zip you right back up, or even spin you around if you'd moved your mouse. Could be an interesting mechanic to explore for more aerobatic movement.
A short and sweet little game! I had fumble with the controls for a bit before getting used to them, but when I did, it was rather fun.
I did get a good number of crashes, seemingly caused by running into the kaiju or turning on fullscreen, but the game is short enough so that it never really bugged me.
Simple but fun! The visuals are excellent and I love the warm color palette.
The kaiju design is hilarious ^_^
Doing strafing runs on the kaiju is surprisingly satisfying. I did not realize at first that the yellow bar was my ammunition, but I got the hang of it.
Sound would have elevated the experience. Some crashes/bugs.
I like it, great job! :)