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A jam submission

STELLAR LUMINOSITYView game page

Travel through SPACE by rotating around ORBITS!
Submitted by Stefan Pijnacker (@StefanPijnacker) — 4 hours, 17 minutes before the deadline
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STELLAR LUMINOSITY's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation (visuals)#24.6764.676
Overall#74.2944.294
Theme#244.2944.294
Concept (gameplay)#323.9123.912

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 26 to 21 of 26 · Next page · Last page
Submitted(+1)

Wow that is an  absolutely awesome game. Super polished, fun and challenging. It really felt skillful when you got it right and made me want to try again when I didn't. I must have spent 20 minutes on the second to last level haha. Loads of content too. I feel like you could basically just release this on mobile, it seems like a done game. The VHS level restart effects were really nice, I'd love to know how you achieved them.

Submitted(+1)

Excellent game! Really loved the art style and the sfx and music fit the game perfectly.  Sometimes when you make a very near miss you feel like breaking your keyboard and this is an area which I think you could give the player some slack by increasing the hitbox slightly of when you hit an orbit of a planet. Other than that I really enjoyed the game. Well done! 

Submitted

The game is really fun! Awesome post processing and presentation as well. The only things I can critique is not using an SVG for the rings and the horrible CRT effect when moving between levels. Apart from that, great work!

Submitted(+1)

Gameplay, sound, and graphics are all well implemented. I wonder how the game would change if the player turned according to the direction player landed on the orbit instead of in a fixed direction. The game was very enjoyable.

Submitted(+1)

Fun game, really well done. Loved the explosions and the level transitions. 

Submitted(+1)

I am blown away by the visuals in this game! Wonderful use of lighting and that scene transition shader (I assume it’s a shader) is amazing!!

I’ll admit I only got about 7ish levels in, but, I was questioning the importance of the fuel. I get that if the fuel runs out, I loose, but, there really wasn’t any level where I felt at risk with that fuel… colliding into an asteroid field, yes, lack of fuel, no. I was thinking the whole fuel thing could probably be dropped without any loss of challenge to the game. There may be later levels I just didn’t get to where the use of fuel is more pronounced, but from what I saw, not so much.

Absolutely amazing game!! Beautifully done!!

Viewing comments 26 to 21 of 26 · Next page · Last page