Play game
Growing Gilbert's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #29 | 4.000 | 4.000 |
Overall | #72 | 3.476 | 3.476 |
Presentation (visuals) | #97 | 3.429 | 3.429 |
Concept (gameplay) | #117 | 3.000 | 3.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
I like the idea of this, and agree with other commenters. May I ask, how do you get the green key?
Thanks for playing and the feedback.
Yeah, for the green key you must grab the shovel then go jump on the smiling hill which will grow which then allows you to get up to the blue key. The blue key then allows you to unlock the blue lock which grows a ladder that leads to that upper platform where the green key is located. Then you can drop down and eat the mushroom to grow smaller and eat the mushroom to proceed to the next segment.
I see! I was jumping down after getting the shovel, but I understand now, thank you.
What a fun entry! I have seen this concept many times where you need to grow and shrink your player to access places in a level but I think you're the one who did it the best! The controls were a bit messy, sometimes I was pressing up but the character wasn't jumping. Apart from that, you made a wonderful game that was fun to play! You can be proud of what you made 😄💛
Yeah, I need to clean up the controls. Thanks for playing, your feedback, and kind words!
Great idea for the theme and feels nice to control, apart from when jumping doesn't work sometimes like some other commenters mentioned. I did also find that sometimes the walls felt a bit too low so it was difficult to jump onto some enemies.
Other than that though, good work!
Yeah, I probably should've done half ceilings in some of those areas. And yes, that jumping near walls issue needs to be addressed for sure. Thanks for playing and thanks for the feedback!
Fun! Although the colliders were a little off on occasion.
I must've missed some polygon settings on a sprite or two (or frames of a couple in some), at least that's my best guess. I'll have to check on that! Thanks for playing and for the feedback!
Nice game, overall enjoyed it. The only issue I had was I got stuck after I got the pick axe on my first play through because I didn't have the key so had to restart, but once I figured that out it was good.
LOL, yeah, I added that restart feature early on because I'd accidently hit the mushroom during test play and shrink myself and not have a way to get back out to get to the other things needed and I thought players would also like a quick way to restart once they realized their peril. Thanks for playing, for the kind words, and the feedback!
Nice game, overall enjoyed it. The only issue I had was I got stuck after I got the pick axe on my first play through because I didn't have the key so had to restart, but once I figured that out it was good.
i like the concept and level design.
Other than the whole not being able to jump when next to a wall, my only suggestion would be to make the space bar the "jump" key.
For me, it just feels more natural using left or right with one hand and space bar to jump with the other.
Thanks for the feedback. Good idea on the space bar for jump, don't know why I didn't think of that. The jumping next to the wall I'll have to figure out, surprise I didn't catch that and fix it. Thanks again for the feedback.
I like the concept of growing and shrinking to get through certain areas of the course! And your sound design was good too! For feedback, the biggest thing I struggled with was I couldn't seem to jump when I was against a wall or something, this made it a little difficult to navigate since I was constantly moving a bit off the wall and then trying to jump. Otherwise this was a fun till game and concept!
I'll have to find the source of and fix that annoying jumping issue. Thanks very much for the feedback!
Really nice approach to the theme! I had some trouble jumping sometimes but other then that I love how he adapts his skills through the levels.
Amazing work! ヾ(@^▽^@)ノ
I definitely have to find and fix that jumping issue. I really appreciate the feedback!