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Exotank Odyssey's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept (gameplay) | #232 | 2.800 | 2.800 |
Presentation (visuals) | #281 | 2.800 | 2.800 |
Overall | #299 | 2.700 | 2.700 |
Adheres to jam theme | #342 | 2.500 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
albeit quite short, this was very fun!
I overall enjoyed the game, liked the puzzles, everything was straight and I had a good playthrough,
I especially like the visuals, while simple, it looked quite good and had a nice vibe,
enjoyed this game lots, for such a short timeframe this is very well done! great work!
I liked the puzzles! Even if they were not that many they were original and fun. It took me a while to figure the balls one. However when I completed them all something happened with the camera. Don't know why. It will be good if you expand the game after the jam. Still a great game!
I like the different puzzles! All it needs is maybe a bit more setup somewhere, somehow, to tie all the concepts together :P
(The effects look really good, on the chevrons when they light up especially)
It was a bit difficult to figure out what I had to do at first but eventually I got it! There's a lot of potential here and I like the little bits of polish in different parts of the game! Great job!
Decent game with a lot of potential and strange controls. Don't know why do you need this controls, they aren't really involved in gameplay as i think. But in future with adding more stuff into the game they can be pretty cool, but at the same time many will not like it. Overall i liked the game, keep up working on games and good luck!
thanks! I like tank controls, I prototyped them in the first 30 minutes or so before I had much of an idea - I wanted to make a tank racing game, but the theme didn't really allow it. I made the controller then pivoted away 😂 tanks for the feedback
had a bit of a hard time figuring out what to do. the controls were a bit tough at first but i realized i could just hold forward and steer with the mouse which was much easier than using the tank controls. nice work on the game!
yeah, I had a whole dialogue system that just... didn't show 🙃 that would've explained things a lot better I think! Holding forwards and steering is basically the intended path, yeah. Thanks for playing!
There's a really good base here but unfortunately overscoping happens to a lot of people. The mechanics are cool and it took me a while to realize I had to shoot the gate, but I like the polish of what's here. I'd like to play a finished version of this!
thanks a lot! Yeah shooting the gate was incredibly last minute, I didn't have any time to add a third puzzle so I threw that in and hoped people would figure it out eventually 😉
interesting gameplay. but for me I think the controls are a bit confusing for an 8 directional topdown game. they would be fine in a 3D or 4 dir top down game, just my preference. Overall, good game!
This feels really good to play, the movement especially. Tanks!
Thank you! It's a shame I didn't have any time for content 😭