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A jam submission

The Mists of the MyndView project page

Uncover the history of a mountain-top lost city in this level-agnostic adventure. For the Knave 2e Adventure Jam.
Submitted by Milestone Books — 4 days, 17 hours before the deadline
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The Mists of the Mynd's itch.io page

Results

CriteriaRankScore*Raw Score
Fun: Is the adventure fun to play in an OSR playstyle?#573.6083.857
Writing: Is the adventure original and fun to read?#583.6083.857
Overall#703.4523.690
Usability: Is the adventure easy to use on the fly?#793.1403.357

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Being a non-native English speakers, this adventure taught me a few new words :D. Fantastic writing, I can hear the words spoken to me, it really creates a vibe.

Maybe I missed something but I could not figure out what HD means. Hit dice?

Developer

Glad you enjoyed! HD is Hit Dice: generally speaking, something as Hit Points equal to Hit Dice times four or five. Best.

Submitted(+1)

A throwback to the days in which TTRPGs were built upon the foundation of the creator's writing skills. Mists builds a well realized location through evocative story telling.

Submitted(+1)

Really fun to read this one, the layout is good, font-size may be slightly too small but everything is clear and gives enough detail to the region. managed to get a good sense of the setting, nice and evocative! (Also as someone from the West Midlands, plenty of wry chuckles :D), Excellent Work!

Developer(+1)

Haha thanks! Get excited for the next two: the ancient forest of Ladywood, and the ruined citadel of Edgbastion....... It's very silly......

Submitted

That'll be very fun! XD

Submitted(+1)

Mm, the writing is so good and evocative. It's got me interested into digging more into your West Midlands setting.

Submitted(+1)

Love the writing. It is so evocative. I do wish there was more art and some maps to give a clearer idea of some of the more complicated layouts. But is isn't hard to imagine this and nice to have that freedom as a GM. I'd love to see concept art or a map for the waterworks especially. I could definitely see using this at my table as a location-based 1-shot, with a bit of mapping on my own.

Submitted(+1)

Using two artworks by the same artist helped them feel cohesive and they were perfectly suited to the adventure. The goat-headed goblins and Wind-shadows are both great ideas and begging to be drawn too!

You did a good job capturing the feeling of an abandoned city (spa-town in this case).

For usability at the table, I think it would help to have the most important details of descriptions bullet-pointed or presented in brief and to provide full stat blocks for the monsters.

Submitted(+1)

I'm getting really good vibes from this adventure. The floating herd of soul-stealing is a great image and a terrifying obstacle. I also really like the contrast between the freezing cold air outside and the deadly hot water. I can see a lot of fun happening here!