These are really neat mechanics! The levels could be more challenging but they are effective in demonstrating how the mechanics work. I think the graphics and sound effects are quite nice. The drag and drop system for the power-ups and the ability to stop your jump short instantaneously gives this a really fun tactical feel. You can line things up perfectly before you execute your maneuver etc.
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Slimy Heat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #20 | 4.200 | 4.200 |
Fun | #30 | 3.700 | 3.700 |
Use Of Theme | #34 | 3.900 | 3.900 |
Overall | #38 | 3.750 | 3.750 |
Community Spirit | #81 | 3.200 | 3.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team or Solo
Solo, I enjoy creating every aspect of game myself, if it is possible
Credit:
Sound effects obtained from Zapsplat.com
Did you follow the theme?
Yes, of course
Did you (you or your team) do the graphisms yourself?
Yes, also I was experimenting with this aspect and making sprites with vector editor
Did you (you or your team) do the musics and sounds yourself?
No, sounds were very specific and I was forced to use some from web (see Credits)
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