Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Core ControlView game page

Core Control - keep the core temperature stable
Submitted by v_da5id — 4 days, 5 hours before the deadline
Add to collection

Play game

Core Control's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#74.4174.417
Use Of Theme#323.9173.917
Overall#323.8133.813
Fun#413.4173.417
Community Spirit#633.5003.500

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team or Solo
Solo

Credit:
Sound effect: Mike_Koenig-1626170357
Music: night_club_chill_100bpm

Did you follow the theme?
Yes - the temperature of the core matters! Too high or too low - and you lose!

Did you (you or your team) do the graphisms yourself?
Yes!

Did you (you or your team) do the musics and sounds yourself?
No - see credits for sound!

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Fun idea! Screen shake adds to the tension as things get out of control. Good job!

Submitted

Oh also the rumble and the screenshaking was *great*

Submitted

Nice job!  This had a very interesting challenge with some cool tactical play.  Sometimes you would let the birds do your work for you on one side while you recovered the other side, for example.  I got up to 137 seconds and it really started to pick up haha.

Submitted

Really fun game, and I really suck at  it. Good innovation here. I have a hard time understanding why birds have to do with it all; but maybe I ask too many questions. Good submission.

Submitted

Fun little game. I'm not that great at it though ^^'

Submitted

Interesting idea that i see can be developed into a full game - but tune down the rumble, gave me a headache 

Submitted

Great game! At first I didn't know I could scare away the birds, but once I figured that out it was great! I loved the constant managing of the temperature! I found a small bug at the end where it tells you your best score. For me it was refreshing every 3 seconds and my "best time" kept going up. Great game though! Nice job!

Submitted

Very fun and original, but HOLY COW that rumble. Scored a 56 and was worried my headphone speakers were going to blow lol

Submitted

Very fun little game with a great concept!!

Submitted

Great unique idea.   

Submitted

It was a simple idea, but it worked very well - good job! Having to stave off birds, then turn off some buttons, chase away some more birds - there was never a time I wasn't doing anything. I especially liked how the difficulty ramped up later in the game, as the temperature increased and decreased faster, which really helped make it more challenging to keep going. It did feel unfair at times though, since the birds spawned so closely to the buttons. Maybe moving the buttons closer a bit, or increasing the camera's size might've helped. The game also did feel a bit long at the start, since it was pretty easy to chase off the birds at first. Some other incentive to change the temperature, like more score the higher it went, would've helped.


The graphics were nice and clear, which made the game very readable, and I liked the effects at high or low temperatures as well, since they made it clear when I was getting close to losing. At times, though, it was hard to read the temperature in the middle - a slider or something might show it a bit more clearly. The music and sound worked fine, but I would say the rumbling noise was too loud, so maybe tone that down a little.


I had fun with this game, and there's a lot of ways to take the idea in future, so nice work on this game!

Submitted(+1)

This game is so hard and fun  🤯

Submitted (1 edit) (+1)

While it's chaotic, it's.... chaoticly fun, I've played it a few times and I really like the gameplay and simplistic style. 

Developer(+1)

Thanks!! Really appreciate the comment and glad you had fun!!

I like games that cut to the chase so wanted it to move fast, but might have gone a little far. I'll think on how to keep the rapid pace but in a more controlled escalation!