Thanks for the feedback! I made several changes to the game so that it is more comfortable to play and the gameplay is not so confusing haha
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Comments
i had fun with this game, at first i thought being so vulnerable, not knowing your health and having combat you can't win without taking a hit was a bad idea, but then when i started to form and execute a plan through trial and error, i actually had a lot of fun. bait this guy into falling down then trade blows with that other guy, jump over the third guy, etc, it made me feel like a real ninja. i did not mind the heavy controls, but the camera movement made me nauseous, i have trouble with motion sickness so i had to power through some really bad jumps. i also wonder why there is not support for arrow key movement. littlejs treats wasd and arrow keys as the same by default i would've preferred if i had an option to control the doggo with the arrow keys. overall, this was a nice effort, good job on pulling it off!
Great game!
I love the art. The platforming can be quite challenging because of the fall speed but it's really fun!
Suggestions:
Some kind of visible indication for player health. It's hard to tell sometimes whether I'm getting hit or the enemies are getting hit as they use the same particles. Attack animation for dog would help with that as well.
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