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DoggoTIK's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #13 | 2.923 | 2.923 |
Graphics | #17 | 2.923 | 2.923 |
Overall | #23 | 2.538 | 2.538 |
Theme | #24 | 3.000 | 3.000 |
Gameplay | #26 | 2.231 | 2.231 |
Innovation | #29 | 2.077 | 2.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Hi,
I couldn't get past the first flag, couldn't jump. However, the first time I got a stuck, I went to the locked door to the left of the flag.
Good game, but I would like to make the ground a little closer between each other, which you have to jump to, at least in the first levels.
The dog is good, but I would like to open the theme a little more.
Congratulations on the game!
Thanks for the feedback!
This is the first time I've seen that error so I can't tell you what happened there, but I really appreciate it!
Works really well with a gamepad, I noticed you even have the in game instructions auto change, nice touch! Good music too. Here is some feedback for you...
Decent platform fighter game, but the gravity needs to be much less so that you don't fall so quickly from your jumping.
The fights are actually pretty fun and responsive even if simple.
I got to the end I think, but not sure if I was supposed to fight the other dog or not. I ran up to him and all of a sudden I was started over again. Is there an ending or what was I supposed to do?
Nice music and graphics!
I found the double jump quite difficult on keyboard, and camera work a little jerky when jumping
Choppy? Is it possible for you to send me a video of that? This is the first time I've heard of that. Still, thanks a lot for the feedback!
I sent you the video on discord (you're Teshpopo on discord right?)
I probably should've added that I'm particularly sensitive to motion sickness, so I sometimes feel this on games when the camera moves up and down rapidly. So to clarify I don't think it's a bug or anything, it's just the combination of the dog's movement and how it links to the camera position.
I understand, you are referring to the camera lag effect, thanks for mentioning that, I added it because most people prefer this type of camera in platform games, even so I will modify it to have the option to activate and deactivate it.
Fun entry with a nice track! I couldn't get past the top-right platform.
Thanks for commenting! I've already updated the jumps and other things so that the gameplay is more entertaining.
Thanks for the feedback! I made several changes to the game so that it is more comfortable to play and the gameplay is not so confusing haha
i had fun with this game, at first i thought being so vulnerable, not knowing your health and having combat you can't win without taking a hit was a bad idea, but then when i started to form and execute a plan through trial and error, i actually had a lot of fun. bait this guy into falling down then trade blows with that other guy, jump over the third guy, etc, it made me feel like a real ninja. i did not mind the heavy controls, but the camera movement made me nauseous, i have trouble with motion sickness so i had to power through some really bad jumps. i also wonder why there is not support for arrow key movement. littlejs treats wasd and arrow keys as the same by default i would've preferred if i had an option to control the doggo with the arrow keys. overall, this was a nice effort, good job on pulling it off!
Thanks for the comment and for playing it! It helps me a lot to know how I can improve it.
Great game!
I love the art. The platforming can be quite challenging because of the fall speed but it's really fun!
Suggestions:
Some kind of visible indication for player health. It's hard to tell sometimes whether I'm getting hit or the enemies are getting hit as they use the same particles. Attack animation for dog would help with that as well.
Thanks for playing it! I appreciate your feedback, I'm currently working on the attack and life animation, as well as improving the attack system so that it's easier to visualize everything and it feels much better.