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Light it up's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #140 | 3.515 | 3.515 |
Innovation | #176 | 3.091 | 3.091 |
Game Design | #254 | 2.879 | 2.879 |
Overall | #267 | 2.879 | 2.879 |
Fun | #323 | 2.545 | 2.545 |
Art Direction | #349 | 2.364 | 2.364 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This defenitly needs more conetnt! There is much puzzle potential in the mechanics.
Nice Job!
Thanks, I feel like i needed at least another week to build enough levels for the game.
I really enjoyed playing this. I want more levels :) Well done.
Thanks, I'll try to make more levels (and add some features I had to cut due to time constraints) after the jam ends.
man i really like this game , only if there were more levels cause i really wanted to keep playing
Thanks, I really underestimated the time needed to build enough levels in a puzzle game, I plan to make an expanded version after the jam ends.
It was cool, I really think if you focused this it could be a cool puzzle game or mobile game!
Thanks, it was my first puzzle game and so I wandered a fair bit during both the design and the implementation phases.
I plan to rework and expand it some time after the jam and make it mobile friendly.
Interesting concept with a lot of potential, but far from being polished. It was a lot of just clicking and guessing at this point.
Thanks for the feedback!
This is my first puzzle game and I wildly underestimated the time needed to actually build the levels, in this state the game is a little more than a proof of concept.
I also intended to have a few tutorials level to teach the basic concepts of the game, but I had to scrap the idea and make a simple how to page cause I nearly ran out of time.
i like the minimalism art style. but for game play, i get a problem that even after i finished the game, i still don't quite get what i was supposed to do
Thanks for the feedback!
I could only manage to reach an early prototype stage due my inexperience with puzzle games and a bit of wasted time (I spent a few hours on a 3d model that I ultimately didn't use) so I couldn't add the tutorial level I intended to make to show the concepts of the game.
I think l will get back to the game some time after the voting phase ends, to flesh out the games how I initially pictured it.