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First Contact's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #98 | 3.529 | 3.529 |
Gameplay | #106 | 3.412 | 3.412 |
Graphics | #141 | 3.471 | 3.471 |
Overall | #198 | 3.235 | 3.235 |
Authenticity (Use of resolution restriction) | #334 | 2.529 | 2.529 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
1 (just me) as programmer
got free assets from Cluly but he wasn't a member of the team
yes, this was fun!
Was the resolution a challenge?
yes! I had to use tinier art, fixed by getting free assets lol
What did you learn?
learned how to do dialogue-esque scenes! Definitely will use it in the future for storytelling in games!
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Comments
Fun game! I like the combination of space invaders/shmups and bejeweled styled gameplay. Well done!
If you want, please check out my submission.
sorry that I have to play the spoilsport here but your game is unfortunately not 64 x 64 pixel, nevertheless you did something cool and I had fun playing it
nice concept, good fun :)
Man, this reminds me of the days I used to play candy crush, cept that I find this one extremely engaging. I love the gameplay and concept, it's definitely one of my faves! Nice job bro!
Cool game! I like the art style and audio. I think there are some balance issues with the player’s firing rate. It’s a bit slow given how many enemies you need to shoot. Maybe you could try either making the player fire faster or the enemies descend even slower, or making them descend a set amount after X number of shots. Keep up the good work!
Nice game, maybe the dificulty is not that balanced… the fire cadence is not high enough so the moment you fail a combo or it is not a possibility you are doomed. Overall fun experience, well done!
Great game, well done!
Cool Space Invaders / Bejeweled combo! ;)