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A jam submission

Delayed DefenderView game page

Defend Earth With Delayed Commands
Submitted by Rufflesworth (@rufflesworth) — 6 days, 14 hours before the deadline
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Delayed Defender's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#743.4553.455
Audio#1143.1823.182
Overall#1273.4323.432
Authenticity (use of resolution)#1384.0004.000
Graphics#1603.0913.091

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Great game :)

Submitted

Good job.

Submitted(+1)

The entire game was nail-biting, I wasn't sure if I had made the right selection sometimes and had to wait in suspense to see if I did. I liked it a lot. Great job!

Submitted(+1)

nice work! its a bit confusing gameplay, a tutorial would have been great

Submitted(+1)

I was definitely confused at first by what the control options were (other than ‘mov lft’ and ‘mov rht’), but it made sense once I saw what I was shooting. A cool take on the… “program planning” genre(?). Feels like an invaders meets RoboRally game. The music is good, but I wish the song was a little longer before it repeated. Otherwise, it played nicely.

Submitted(+1)

I adore the OST. I've been humming it to myself for awhile even after stopping my playthrough.


Controls were a bit difficult to wrap my head around at the start, but got it eventually. Also, some of the text in the bottom-right of the HUD is really hard to understand. Still not sure what "LD T. MSI" means. I figured it out eventually with context. Once I figured it out though, I had a really good time. Overall, a really nice game!

(+1)

music was also bangin

(+1)

super fun concept! love the puzzle-like action

Submitted(+1)

Good programming game! At first, it seemed hard to understand controls, but then just stress management.

Nice, simple art, very pleasing.

Submitted(+1)

I definitely see some potential in the mechanic you used in your game. It’s quite interesting to plan a few steps ahead.

I would have liked some more variety, though. For instance, there could be a rocket with splash damage that requires 2 slots.